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#import <appkit/appkit.h>
#import "Actor.h"
#define BUL_FAST 0
#define BUL_SLOW 1
#define BUL_IMAGE 2
#define BUL_SPIN 0
#define BUL_PLUS 4
#define BUL_RECT 8
#define BUL_CORN 12
@interface Bullet:Actor
{
float speed;
unsigned expireTime;
short min_frame;
short max_frame;
}
- setBulletImage:(int)tag;
@end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.