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#import <appkit/appkit.h> #import "Actor.h" #define BUL_FAST 0 #define BUL_SLOW 1 #define BUL_IMAGE 2 #define BUL_SPIN 0 #define BUL_PLUS 4 #define BUL_RECT 8 #define BUL_CORN 12 @interface Bullet:Actor { float speed; unsigned expireTime; short min_frame; short max_frame; } - setBulletImage:(int)tag; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.