This is robotsController.m in view mode; [Download] [Up]
#import "HiScore.h" #import "robotsController.h" #import "robotView.h" #import <appkit/Window.h> @implementation robotsController - appDidInit:sender { [robotHiScore init]; [robotHiScore setMaxScores:20]; [robotHiScore load:self]; //[myrobotView display]; return self; } - appWillTerminate:sender { [robotHiScore save:self]; return self; } - newGame:sender { [myrobotView init]; return self; } - getInfo:sender { if (!infoPanel) [NXApp loadNibSection:"Info.nib" owner:self withNames:NO]; [infoPanel makeKeyAndOrderFront:sender]; return self; } - loadPrefs:sender { return self; } - showScores:sender { [[scoreBrowser window] makeKeyAndOrderFront:self]; [scoreBrowser loadColumnZero]; return self; } - playerDead:sender { NXRunAlertPanel ("Yer Dead", "Toast on level %d with %d points.", "Bummer", NULL, NULL,[levelField intValue], [scoreField intValue]); if ([robotHiScore newScoreForPlayer:nil Of:[scoreField intValue] At:[levelField intValue]]) { [self showScores:self]; } return self; } - showTeleports:(int)intValue { [teleportField setIntValue:intValue]; return self; } - showLevel:(int)intValue { [levelField setIntValue:intValue]; return self; } - showScore:(int)intValue { [scoreField setIntValue:intValue]; return self; } - showHeaps:(int)intValue { [heapsField setIntValue:intValue]; return self; } - showRobots:(int)intValue { [robotsField setIntValue:intValue]; return self; } - showValue:(int)intValue { [valueField setIntValue:intValue]; return self; } - windowWillResize:sender toSize:(NXSize *)frameSize { NXRect theRect; if ([myrobotView playerState] != UNSTARTED) { [sender getFrame:&theRect]; *frameSize = theRect.size; } return self; } @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.