ftp.nice.ch/pub/next/games/action/QuakeEd.s.tar.gz#/QuakeEd/TexturePalette.m

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#import "qedefs.h"

id	texturepalette_i;


#define	TYP_MIPTEX	67

int					tex_count;
qtexture_t 			qtextures[MAX_TEXTURES];

typedef struct
{
	char		name[16];
	unsigned	width, height;
	unsigned	offsets[4];		// four mip maps stored
} miptex_t;

unsigned	tex_palette[256];

unsigned badtex_d[] = 
{
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,
0,0,0,0,0,0,0,0,
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,
0,0,0,0,0,0,0,0,
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,
0,0,0,0,0,0,0,0,
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,
0,0,0,0,0,0,0,0,
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,
0,0,0,0,0,0,0,0,
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,
0,0,0,0,0,0,0,0,
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,
0,0,0,0,0,0,0,0,
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,
0,0,0,0,0,0,0,0,

0,0,0,0,0,0,0,0,
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,
0,0,0,0,0,0,0,0,
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,
0,0,0,0,0,0,0,0,
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,
0,0,0,0,0,0,0,0,
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,
0,0,0,0,0,0,0,0,
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,
0,0,0,0,0,0,0,0,
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,
0,0,0,0,0,0,0,0,
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,
0,0,0,0,0,0,0,0,
0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff
};

qtexture_t	badtex = {"notexture",16,16,NULL, badtex_d, {0,0,255,255}};

/*
==============
TEX_InitPalette
==============
*/
void TEX_InitPalette (byte *pal)
{
	int		r,g,b,v;
	int		i;

	for (i=0 ; i<256 ; i++)
	{
		r = pal[0];
		g = pal[1];
		b = pal[2];
		pal += 3;
		
		v = (r<<24) + (g<<16) + (b<<8) + 255;
		v = BigLong (v);
		
		tex_palette[i] = v;
	}
}


/*
=================
TEX_ImageFromMiptex
=================
*/
void TEX_ImageFromMiptex (miptex_t *qtex)
{
	NXBitmapImageRep	*bm;
	byte		*source;
	unsigned	*dest;
	int			width, height, i, count;
	qtexture_t	*q;
	int			tr, tg, tb;
	
	width = LittleLong(qtex->width);
	height = LittleLong(qtex->height);

	bm = [[NXBitmapImageRep alloc]	
			initData:		NULL 
			pixelsWide:		width 
			pixelsHigh:		height 
			bitsPerSample:	8 
			samplesPerPixel:3 
			hasAlpha:		NO
			isPlanar:		NO 
			colorSpace:		NX_RGBColorSpace 
			bytesPerRow:	width*4 
			bitsPerPixel:	32];
	
	dest = (unsigned *)[bm data];
	count = width*height;
	source = (byte *)qtex + LittleLong(qtex->offsets[0]);
	
	q = &qtextures[tex_count];
	tex_count++;
	
	q->width = width;
	q->height = height;
	q->rep = bm;
	q->data = dest;

	tr = tg = tb = 0;
	
	for (i=0 ; i<count ; i++)
	{
		dest[i] = tex_palette[source[i]];
		tr += ((pixel32_t *)&dest[i])->chan[0];
		tg += ((pixel32_t *)&dest[i])->chan[1];
		tb += ((pixel32_t *)&dest[i])->chan[2];
	}
	
	q->flatcolor.chan[0] = tr / count;
	q->flatcolor.chan[1] = tg / count;
	q->flatcolor.chan[2] = tb / count;
	q->flatcolor.chan[3] = 0xff;	
}

//=============================================================================

typedef struct
{
	char		identification[4];		// should be WAD2 or 2DAW
	int			numlumps;
	int			infotableofs;
} wadinfo_t;


typedef struct
{
	int			filepos;
	int			disksize;
	int			size;					// uncompressed
	char		type;
	char		compression;
	char		pad1, pad2;
	char		name[16];				// must be null terminated
} lumpinfo_t;

/*
=================
TEX_InitFromWad
=================
*/
void	TEX_InitFromWad (char *path)
{
	int			i;
	char		local[1024];
	char		newpath[1024];
	byte		*wadfile;
	wadinfo_t	*wadinfo;
	lumpinfo_t	*lumpinfo;
	int			numlumps;
	float		start, stop;
	
	start = I_FloatTime ();
	
	strcpy(newpath, [preferences_i getProjectPath]);
	strcat(newpath,"/");
	strcat(newpath, path);
	
// free any textures
	for (i=0 ; i<tex_count ; i++)
		[qtextures[i].rep free];
	tex_count = 0;

// try and use the cached wadfile	
	sprintf (local, "/qcache%s", newpath);	

	Sys_UpdateFile (local, newpath);
	
	LoadFile (local, (void **)&wadfile);
	wadinfo = (wadinfo_t *)wadfile;
	
	if (strncmp (wadfile, "WAD2", 4))
	{
		unlink (local);
		Error ("TEX_InitFromWad: %s isn't a wadfile", newpath);
	}
	
	numlumps = LittleLong (wadinfo->numlumps);
	lumpinfo = (lumpinfo_t *)(wadfile + LittleLong (wadinfo->infotableofs));
	
	if (strcmp (lumpinfo->name, "PALETTE"))
	{
		unlink (local);
		Error ("TEX_InitFromWad: %s doesn't have palette as 0",path);
	}
	
	TEX_InitPalette (wadfile + LittleLong(lumpinfo->filepos));

	lumpinfo++;	
	for (i=1 ; i<numlumps ; i++, lumpinfo++)
	{
		if (lumpinfo->type != TYP_MIPTEX)
			Error ("TEX_InitFromWad: %s is not a miptex!",lumpinfo->name);
		CleanupName (lumpinfo->name,qtextures[tex_count].name);
		TEX_ImageFromMiptex ( (miptex_t *)(wadfile + 
			LittleLong(lumpinfo->filepos) ));
	}

	free (wadfile);

	stop = I_FloatTime ();
	
	qprintf ("loaded %s (%5.1f)", local, stop - start);
}

/*
=================
TEX_NumForName
=================
*/
qtexture_t *TEX_ForName (char *name)
{
	char	newname[16];
	int		i;
	qtexture_t	*q;
	
	CleanupName (name, newname);
	
	for (i=0,q = qtextures ; i< tex_count ; i++, q++)
	{
		if (!strcmp(name, q->name))
			return q;
	}
	
	return &badtex;
}



//===========================================================================

@implementation TexturePalette

- init
{
	[super init];
	texturepalette_i = self;
	selectedTexture = -1;
	return self;
}

- display
{
	[[textureView_i superview] display];
	return self;
}


- (char *)currentWad
{
	return currentwad;
}

- initPaletteFromWadfile:(char *)wf
{
	int			i;
	texpal_t	t;
	qtexture_t	*q;
	
	strcpy (currentwad, wf);
	[map_i makeGlobalPerform: @selector(flushTextures)];	
	selectedTexture = -1;
	
	// Init textures WAD
	TEX_InitFromWad(wf);
	
	// Create STORAGE
	if (textureList_i)
		[textureList_i empty];
	else
		textureList_i = [[Storage alloc]
			initCount:0
			elementSize:sizeof(texpal_t)
			description:NULL];
				
	// Init STORAGE
	
	for (i = 0,q=qtextures;i < tex_count; i++,q++)
	{
		t.image = q->rep;
		t.r.size.width = [t.image pixelsWide];
		if (t.r.size.width < 64)
			t.r.size.width = 64;
		t.r.size.height = [t.image pixelsHigh] + TEX_SPACING;
		t.name = q->name;
		t.index = i;
		t.display = 1;
		[textureList_i	addElement:&t];
	}

	// Calculate size of TextureView
	[self alphabetize];
	[self computeTextureViewSize];
	[textureView_i setParent:self];
	[self setSelectedTexture:0];

	return self;
}



//	Return texture STORAGE list
- getList
{
	return textureList_i;
}

//	Alphabetize texture list - reverse order!
- alphabetize
{
	int		i;
	int		max;
	texpal_t	*t1p;
	texpal_t	*t2p;
	texpal_t	t1;
	texpal_t	t2;
	int		found;
	
	max = [textureList_i count];
	found = 1;
	while(found)
	{
		found = 0;
		for (i = 0;i < max-1;i++)
		{
			t1p = [textureList_i elementAt:i];
			t2p = [textureList_i elementAt:i+1];
			if (strcmp(t1p->name,t2p->name) < 0)
			{
				t1 = *t1p;
				t2 = *t2p;
				[textureList_i replaceElementAt:i with:&t2];
				[textureList_i replaceElementAt:i+1 with:&t1];
				found = 1;
			}
		}
	}
	return self;
}

- computeTextureViewSize
{
	int		i;
	int		max;
	int		x;
	texpal_t *t;
	int		y;
	id		view;
	NXRect	b;
	int		maxwidth;
	int		maxheight;
	NXPoint	pt;
	
	max = [textureList_i count];
	y = 0;
	maxheight = 0;
	x = TEX_INDENT;

	view = [textureView_i superview];
	[view getBounds:&b];
	maxwidth = b.size.width;

	for (i = 0;i < max; i++)
	{
		t = [textureList_i elementAt:i];
		if (x + t->r.size.width + TEX_INDENT > maxwidth)
		{
			x = TEX_INDENT;
			y += maxheight;
			maxheight = 0;
		}
		if (t->r.size.height > maxheight)
			maxheight = t->r.size.height;
		t->r.origin.x = x;
		t->r.origin.y = y;
		x += t->r.size.width + TEX_INDENT;
		if (i == max - 1)
			y += t->r.size.height;
	}

	viewWidth = maxwidth;
	viewHeight = y + TEX_SPACING;
	[textureView_i sizeTo:viewWidth :viewHeight];
	pt.x = pt.y = 0;
	[textureView_i scrollPoint:&pt];

	return self;
}

- windowResized
{
	[self computeTextureViewSize];
	return self;
}

- texturedefChanged: sender
{
	if ([map_i numSelected])
	{
		if ( [[map_i currentEntity] modifiable] )
		{
			[map_i makeSelectedPerform: @selector(takeCurrentTexture)];
			[quakeed_i updateAll];
		}
		else
			qprintf ("can't modify spawned entities");
	}
	[quakeed_i makeFirstResponder: quakeed_i];
	return self;
}

- clearTexinfo: sender
{
	[field_Xshift_i	setFloatValue:0];
	[field_Yshift_i	setFloatValue:0];
	[field_Xscale_i	setFloatValue:1];
	[field_Yscale_i	setFloatValue:1];
	[field_Rotate_i	setFloatValue:0];
	
	[self texturedefChanged: self];

	return self;
}

//
//	Set the selected texture
//
- setSelectedTexture:(int)which
{
	texpal_t *t;
	NXRect	r;
	char	string[16];

// wipe the fields
	[self clearTexinfo: self];
	
	if (which != selectedTexture)
	{
		[textureView_i deselect];
		selectedTexture = which;
		t = [textureList_i elementAt:which];
		r = t->r;
		r.size.width += TEX_INDENT*2;
		r.size.height += TEX_INDENT*2;
		r.origin.x -= TEX_INDENT;
		r.origin.y -= TEX_INDENT;
		[textureView_i scrollRectToVisible:&r];
		[textureView_i display];
		sprintf(string,"%d x %d",(int)t->r.size.width,
			(int)t->r.size.height - TEX_SPACING);
		[sizeField_i setStringValue:string];
	}

	[self texturedefChanged:self];

	return self;
}

//
//	Return the selected texture index
//
- (int)getSelectedTexture
{
	return selectedTexture;
}

//
//	Return the original tex_ index of the selected texture
//	so the texture info can be indexed from tex_images, etc.
//
- (int)getSelectedTexIndex
{
	texpal_t *t;
	
	if (selectedTexture == -1)
		return -1;
	t = [textureList_i elementAt:selectedTexture];
	return t->index;
}

//
//	Return the name of the selected texture
//
- (char *)getSelTextureName
{
	texpal_t *t;
	
	if (selectedTexture == -1)
		return NULL;
	t = [textureList_i elementAt:selectedTexture];
	return t->name;
}

//
//	Set selected texture by texture name
//
- setTextureByName:(char *)name
{
	texpal_t	*t;
	int		i;
	int		max;
	
	max = [textureList_i count];
	CleanupName(name,name);
	for (i = 0;i < max;i++)
	{
		t = [textureList_i elementAt:i];
		if (!strcmp(t->name,name))
		{
			[self setSelectedTexture: i];
			return self;
		}
	}
	return self;
}

//===================================================
//
//	Action methods
//
//===================================================


//
//	Search for texture named in searchField
//
- searchForTexture:sender
{
	int		i;
	int		max;
	int		len;
	char	name[32];
	texpal_t	*t;
	
	if (selectedTexture == -1)
		return self;

	max = [textureList_i count];
	strcpy(name,(const char *)[sender stringValue]);
	[sender setStringValue:strupr(name)];
	len = strlen(name);
	
	for (i = selectedTexture-1;i >= 0; i--)
	{
		t = [textureList_i elementAt:i];
		if (!strncmp(t->name,name,len))
		{
			[self setTextureByName:t->name];
			[sender selectText:sender];
			[self texturedefChanged:self];
			return self;
		}
	}
	
	for (i = max-1;i >= selectedTexture; i--)
	{
		t = [textureList_i elementAt:i];
		if (!strncmp(t->name,name,len))
		{
			[self setTextureByName:t->name];
			[sender selectText:sender];
			[self texturedefChanged:self];
			return self;
		}
	}
	
	[self texturedefChanged:self];
	return self;
}

//
//	Set texture def from outside TexturePalette
//
- setTextureDef:(texturedef_t *)td
{
	[self setTextureByName:td->texture];

	[field_Xshift_i	setFloatValue:td->shift[0]];
	[field_Yshift_i	setFloatValue:td->shift[1]];
	[field_Xscale_i	setFloatValue:td->scale[0]];
	[field_Yscale_i	setFloatValue:td->scale[1]];
	[field_Rotate_i	setFloatValue:td->rotate];

	[self texturedefChanged:self];
	
	return self;
}

//
//	Return the current texture def to passed *
//
- getTextureDef:(texturedef_t *)td
{
	if (selectedTexture == -1)
	{
		memset (td, 0, sizeof(*td));
		strcpy (td->texture, "notexture");
		return self;
	}
	
	strncpy(td->texture,[self getSelTextureName],16);

	td->shift[0] = [field_Xshift_i floatValue];
	td->shift[1] = [field_Yshift_i floatValue];
	td->scale[0] = [field_Xscale_i floatValue];
	td->scale[1] = [field_Yscale_i floatValue];
	td->rotate = [field_Rotate_i floatValue];
	
	return self;
}

//============================================================================

//
//	Change value in a field
//
- changeField:(id)field by:(int)amount
{
	int		val;
	
	val = [field intValue];
	val += amount;
	[field setIntValue:val];

	[self texturedefChanged:self];

	return self;
}

//
//	Inc/Dec the XShift field
//
- incXShift:sender
{
	[self changeField:field_Xshift_i by:8];
	return self;
}
- decXShift:sender
{
	[self changeField:field_Xshift_i by:-8];
	return self;
}

//
//	Inc/Dec the YShift field
//
- incYShift:sender
{
	[self changeField:field_Yshift_i by:8];
	return self;
}
- decYShift:sender
{
	[self changeField:field_Yshift_i by:-8];
	return self;
}

//
//	Inc/Dec the Rotate field
//
- incRotate:sender
{
	[self changeField:field_Rotate_i by:90];
	return self;
}
- decRotate:sender
{
	[self changeField:field_Rotate_i by:-90];
	return self;
}

//
//	Inc/Dec the Xscale field
//
- incXScale:sender
{
	[field_Xscale_i setIntValue: 1];
	[self texturedefChanged:self];
	return self;
}
- decXScale:sender
{
	[field_Xscale_i setIntValue: -1];
	[self texturedefChanged:self];
	return self;
}

//
//	Inc/Dec the Yscale field
//
- incYScale:sender
{
	[field_Yscale_i setIntValue: 1];
	[self texturedefChanged:self];
	return self;
}
- decYScale:sender
{
	[field_Yscale_i setIntValue: -1];
	[self texturedefChanged:self];
	return self;
}


//============================================================================


//
//	Search for texture in entire palette
//	Return index of texturedef, or -1 if unsuccessful
//
- (int) searchForTextureInPalette:(char *)texture
{
	int		i;
	int		max;
	char	name[32];
	texpal_t	*t;
	
	if (selectedTexture == -1)
		return -1;

	max = [textureList_i count];
	strcpy(name,texture);
	
	for (i = 0; i < max; i++)
	{
		t = [textureList_i elementAt:i];
		if (!strcmp(t->name,name))
			return i;
	}
	return -1;
};

//
// Scan thru map & only display textures that are in map
//
- onlyShowMapTextures:sender
{
	int		max;
	int		i;
	int		j;
	id		brushes;
	SetBrush	*b;
	int		numfaces;
	face_t	*f;
	int		index;
	
	// Turn 'em off
	if ([sender intValue])
	{
		max = [textureList_i count];
		for (i = 0;i < max; i++)
			[self setDisplayFlag:i to:0];

		brushes = [map_i objectAt:0];
		max = [brushes count];
		for (i = 0;i < max; i++)
		{
			b = (SetBrush *)[brushes objectAt:i];
			numfaces = [b getNumBrushFaces];
			for (j = 0; j < numfaces; j++)
			{
				f = [b getBrushFace:j];
				index = [self searchForTextureInPalette:f->texture.texture];
				if (index >= 0)
					[self setDisplayFlag:index to:1];
			}
		}
	}
	// Turn 'em on
	else
	{
		max = [textureList_i count];
		for (i = 0;i < max; i++)
			[self setDisplayFlag:i to:1];
	}
	
	[textureView_i display];
	
	return self;
}

- setDisplayFlag:(int)index to:(int)value
{
	texpal_t	*tp;
	
	tp = [textureList_i elementAt:index];
	tp->display = value;
	return self;
};

@end

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