This is HextrisView.h in view mode; [Download] [Up]
/* * NeXThextris Copyright 1994 Mark Gritter, mgritter@gac.edu * * hextris Copyright 1990 David Markley, dm3e@+andrew.cmu.edu, dam@cs.cmu.edu * * Permission to use, copy, modify, and distribute, this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of the copyright holders be used in * advertising or publicity pertaining to distribution of the software with * specific, written prior permission, and that no fee is charged for further * distribution of this software, or any modifications thereof. The copyright * holder make no representations about the suitability of this software for * any purpose. It is provided "as is" without express or implied warranty. * * THE COPYRIGHT HOLDER DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA, PROFITS, QPA OR GPA, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ #import <appkit/View.h> @interface HextrisView:View { id controller; } - (BOOL)acceptsFirstResponder; - initFrame:(const NXRect *)frameRect; - drawHexAt:(int)row :(int)column :(int)fill :(int)type; - drawSelf:(const NXRect *)rects :(int)rectCount; - clear; - keyDown:(NXEvent *)theEvent; @end
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