#
# Generated by the NeXT Project Builder.
#
# NOTE: Do NOT change this file -- Project Builder maintains it.
#
# Put all of your customizations in files called Makefile.preamble
# and Makefile.postamble (both optional), and Makefile will include them.
#

NAME = MissileCommand

PROJECTVERSION = 1.1
LANGUAGE = German

APPICON = GameIcon2.tiff
GLOBAL_RESOURCES = HighScore.nib MCommand.nib Bomber.tiff city3.tiff\
                   GameIcon2.tiff mBase.tiff missileIcon.tiff\
                   missilePad.tiff mLaunch.tiff SmartBomb.tiff\
                   targetD3.tiff highscores BonusCity.snd City.snd\
                   EmptyBase.snd Explo.snd Launch.snd MissileAlert.snd\
                   RedAlert.snd Rocket.snd SmartBomb.snd SurfExplo.snd

CLASSES = BattleView.m BlinkTextField.m HighScoreTable.m SoundEffect.m

HFILES = BattleView.h BlinkTextField.h HighScoreTable.h SoundEffect.h

MFILES = MissileCommand_main.m

PSWFILES = MissileCommand.psw

OTHERSRCS = Makefile Makefile.postamble Makefile.preamble\
            MissileCommand.info


MAKEFILEDIR = /NextDeveloper/Makefiles/app
MAKEFILE = app.make
INSTALLDIR = /LocalGames
INSTALLFLAGS = -c -s -m 755
SOURCEMODE = 444

ICONSECTIONS =	-sectcreate __ICON app GameIcon2.tiff

LIBS = -lMedia_s -lNeXT_s
DEBUG_LIBS = $(LIBS)
PROF_LIBS = $(LIBS)


-include Makefile.preamble

include $(MAKEFILEDIR)/$(MAKEFILE)

-include Makefile.postamble

-include Makefile.dependencies
