This is UHOvalShape.m in view mode; [Download] [Up]
/* Generated by Interface Builder */
#import "UHOvalShape.h"
@implementation UHOvalShape
- initFrame:(const NXRect *)frameRect;
{
[super initFrame:frameRect];
choice = UH_OVAL;
return self;
}
-(const char *)getInspectorClassName;
{
return "UHOvalShapeInspector";
}
- drawSelf:(const NXRect *)rects :(int)rectCount
{
float inset=0.0;
float size = MIN(bounds.size.width, bounds.size.height);
if(isBordered)inset=lineWidth;
PStranslate((bounds.size.width/2.00),(bounds.size.height/2.00));
if(isFilled){
PSgsave();
NXSetColor(fillColor);
if(choice==UH_CIRCLE)
PSscale(size-2.*inset,size-2.*inset);
else
PSscale(bounds.size.width-2.*inset,bounds.size.height-2.*inset);
PSarc(0.,0.,.5,0.,360.);
PSfill();
PSgrestore();
}
if (isBordered) {
PSsetlinewidth(lineWidth);
NXSetColor(lineColor);
if(choice==UH_CIRCLE)
PSscale(size-lineWidth,size-lineWidth);
else
PSscale(bounds.size.width-lineWidth,bounds.size.height-lineWidth);
PSarc(.0,.0,.5,0,360);
PSmatrix();
PSdefaultmatrix();
PSsetmatrix();
PSstroke();
}
return self;
}
@end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.