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#import <objc/Object.h> #define BUBBLE_SORT 0 /* Unique constants for each sort */ #define INSERTION_SORT 1 #define MERGE_SORT 2 #define QUICK_SORT 3 #define SELECTION_SORT 4 #define SHELL_SORT 5 #define NUM_SORT_TYPES 6 @interface SortController:Object { id sortWindow; /* window that display sorting */ id windowHeader; /* Box object of window header */ id sort[NUM_SORT_TYPES]; /* array of sort objects */ BOOL sortOn[NUM_SORT_TYPES];/* array of booleans for sorts on/off */ BOOL parallel; /* boolean to signal series or parallel */ int numSorts; /* number of sorts scheduled for this trial */ int sortsFinished; /* number of sorts finished in this trial */ int numElements; /* number of elements in the data set */ int percentSorted; /* percentage of the data that is pre-sorted */ } /* INIT METHODS */ - init; /* TARGET-ACTION METHODS */ - changeAnimate:sender; - changeDataSet:sender; - changeParallel:sender; - changeSortOn:sender; - changeTickValue:sender; /* TEXT DELEGATE METHODS */ - (BOOL)textWillEnd:textObject; /* PRIVATE METHODS */ - setUpWindow; - (int *)newDataSet; - setUpData; /* PUBLIC METHODS */ - (BOOL)startSort; - sortFinished:(int)sortNum; - findSortWithNum:(int)sortNum; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.