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/* Implementation for Objective-C SplayTree collection object
Copyright (C) 1993 Free Software Foundation, Inc.
Written by: R. Andrew McCallum <mccallum@cs.rochester.edu>
Dept. of Computer Science, U. of Rochester, Rochester, NY 14627
This file is part of the GNU Objective-C Collection library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <coll/SplayTree.h>
#include <coll/IndexedCollectionPrivate.h>
#include <objc/objc-api.h>
@implementation SplayTree
+ initialize
{
if (self == [SplayTree class])
[self setVersion:-1]; /* alpha release */
return self;
}
- splayNode: aNode
{
[self notImplemented:_cmd];
return self;
}
- addElement: (elt)newElement
{
[self sortAddElement:newElement];
while (newElement.id_u != _contents_root)
[self splayNode:newElement.id_u];
return self;
}
- (elt) removeElement: (elt)anElement
{
[self notImplemented:_cmd];
return anElement;
}
@end
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