This is WinDel.m in view mode; [Download] [Up]
#import <gamekit/gamekit.h>
@implementation WinDel
- init { [super init]; winIsOn = YES; return self; }
- (BOOL)windowUp { return winIsOn; }
- windowWillClose:sender { winIsOn = NO; return self; }
- windowDidBecomeKey:sender { winIsOn = YES; return self; }
@end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.