This is WinDel.m in view mode; [Download] [Up]
#import <gamekit/gamekit.h> @implementation WinDel - init { [super init]; winIsOn = YES; return self; } - (BOOL)windowUp { return winIsOn; } - windowWillClose:sender { winIsOn = NO; return self; } - windowDidBecomeKey:sender { winIsOn = YES; return self; } @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.