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/* $Id: draw.h,v 1.1 1996/09/13 01:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 2.0 * Copyright (C) 1995-1996 Brian Paul * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* * $Log: draw.h,v $ * Revision 1.1 1996/09/13 01:38:16 brianp * Initial revision * */ #ifndef DRAW_H #define DRAW_H #include "types.h" extern void gl_transform_vb_part2( GLcontext* ctx, GLboolean alldone ); extern void gl_transform_vb_part1( GLcontext* ctx, GLboolean alldone ); extern void gl_save_and_execute_vertex( GLcontext* ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w ); extern void gl_nop_vertex( GLcontext* ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w ); extern void gl_set_vertex_function( GLcontext* ctx ); extern void gl_eval_vertex( GLcontext* ctx, const GLfloat vertex[4], const GLfloat normal[3], const GLint color[4], GLuint index, const GLfloat texcoord[4] ); extern void gl_RasterPos4f( GLcontext* ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w ); extern void gl_windowpos( GLcontext* ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w ); extern void gl_Begin( GLcontext* ctx, GLenum p ); extern void gl_End( GLcontext* ctx ); #endif
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.