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/* ** blendxor.c - Demonstrates the use of the blend_logic_op ** extension to draw hilights. Using XOR to draw the same ** image twice restores the background to its original value. */ #include <stdio.h> #include <string.h> #include <unistd.h> #include <stdlib.h> #include "gltk.h" GLenum doubleBuffer, directRender; int dithering = 0; GLint windW, windH; static void Init(void) { glDisable(GL_DITHER); glShadeModel(GL_FLAT); } static void Reshape(int width, int height) { windW = (GLint)width; windH = (GLint)height; glViewport(0, 0, (GLint)width, (GLint)height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluOrtho2D(0, 400, 0, 400); glMatrixMode(GL_MODELVIEW); } static GLenum Key(int key, GLenum mask) { switch (key) { case TK_ESCAPE: tkQuit(); case TK_d: dithering = !dithering; break; default: return GL_FALSE; } return GL_TRUE; } static void Draw(void) { float xscale, yscale; GLfloat x, y; int i; glDisable(GL_BLEND); (dithering) ? glEnable(GL_DITHER) : glDisable(GL_DITHER); glClearColor(0.5, 0.6, 0.1, 1.0); glClear(GL_COLOR_BUFFER_BIT); /* Draw background prims */ glColor3f(0.1, 0.1, 1.0); glBegin(GL_TRIANGLES); glVertex2i(5, 5); glVertex2i(130, 50); glVertex2i(100, 300); glEnd(); glColor3f(0.5, 0.2, 0.9); glBegin(GL_TRIANGLES); glVertex2i(200, 100); glVertex2i(330, 50); glVertex2i(340, 400); glEnd(); glEnable(GL_BLEND); glBlendEquationEXT(GL_LOGIC_OP); glLogicOp(GL_XOR); /* Draw a set of rectangles across the window */ glColor3f(0.9, 0.2, 0.8); for(i = 0; i < 400; i+=60) { glBegin(GL_POLYGON); glVertex2i(i, 100); glVertex2i(i+50, 100); glVertex2i(i+50, 200); glVertex2i(i, 200); glEnd(); } glFlush(); /* Added by Brian Paul */ sleep(2); /* Redraw the rectangles, which should erase them */ for(i = 0; i < 400; i+=60) { glBegin(GL_POLYGON); glVertex2i(i, 100); glVertex2i(i+50, 100); glVertex2i(i+50, 200); glVertex2i(i, 200); glEnd(); } glFlush(); if (doubleBuffer) { tkSwapBuffers(); } } static GLenum Args(int argc, char **argv) { GLint i; doubleBuffer = GL_FALSE; directRender = GL_TRUE; for (i = 1; i < argc; i++) { if (strcmp(argv[i], "-sb") == 0) { doubleBuffer = GL_FALSE; } else if (strcmp(argv[i], "-db") == 0) { doubleBuffer = GL_TRUE; } else if (strcmp(argv[i], "-dr") == 0) { directRender = GL_TRUE; } else if (strcmp(argv[i], "-ir") == 0) { directRender = GL_FALSE; } else { printf("%s (Bad option).\n", argv[i]); return GL_FALSE; } } return GL_TRUE; } void main(int argc, char **argv) { GLenum type; char *s; char *extName = "GL_EXT_blend_logic_op"; if (Args(argc, argv) == GL_FALSE) { tkQuit(); } tkInitPosition(0, 0, 400, 400); type = TK_RGB; type |= (doubleBuffer) ? TK_DOUBLE : TK_SINGLE; type |= (directRender) ? TK_DIRECT : TK_INDIRECT; tkInitDisplayMode(type); if (tkInitWindow("Blend XOR") == GL_FALSE) { tkQuit(); } /* Make sure blend_logic_op extension is there. */ s = (char *) glGetString(GL_EXTENSIONS); if (!s) tkQuit(); if (strstr(s,extName) == 0) { printf("Blend_logic_op extension is not present.\n"); tkQuit(); } Init(); tkExposeFunc(Reshape); tkReshapeFunc(Reshape); tkKeyDownFunc(Key); tkDisplayFunc(Draw); tkExec(); }
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.