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// // MiscPickList.h -- Pick List // Written by Don Yacktman Copyright (c) 1994 by Don Yacktman. // Version 0.1. All rights reserved. // // This notice may not be removed from this source code. // // This object is included in the MiscKit by permission from the author // and its use is governed by the MiscKit license, found in the file // "LICENSE.rtf" in the MiscKit distribution. Please refer to that file // for a list of all applicable permissions and restrictions. // // This object will pop up a window with a list of possible selections. // If one is selected, it is entered into the associated "textPal". // If -addItem: or modifyItem: is sent, then a new key is taken from // the entryText and added to the list. This class requires the accompanying // "MiscPickList.nib" to be in your application's project for it to work. // Do NOT allocate these yourself; use the +findPickListNamed: method! #import <misckit/misckit.h> @interface MiscPickList : MiscNibController { MiscDictionary *itemList; List *sortedKeys; MiscString *listPath; MiscString *listName; BOOL changed, autoSave; id textPal; // connected up dynamically to the GUI // Things to connect to the GUI: id browser; // a Matrix of TextFields inside a ScrollView id entryText; // a TextField id modifyButton; // a Button id addButton; // a Button } + findPickListNamed:(MiscString *)aName; // use this to get picklists. + (MiscString *)pickListExtension; + (MiscString *)fileNameForPickListNamed:(MiscString *)aName; - init; // don't ever call init! - free; - initForListNamed:(MiscString *)aName; - loadItemList:(MiscString *)aPath name:(MiscString *)aName; - reloadItemList; - saveList; - saveListToPath:(MiscString *)aPath; - popUp:sender; // brings up the associated window. - popUpForTextPal:aTextField; // sets text pal and does pop up - doEntry:sender; // enters current selection into the textPal - finishEntry:sender; // above plus closes window - addItem:sender; // adds -stringValue of textPal as a key. (val==key) - modifyItem:sender; // changes the selected key and value pair - addItemToList:(MiscString *)anItem; // add a string as a key - addItemToList:(MiscString *)anItem value:(MiscString *)aValue; - removeItemFromList:(MiscString *)anItem; - (MiscDictionary *)itemList; - (BOOL)isDirty; // returns YES if needs to be saved. - (MiscString *)listPath; - (MiscString *)listName; // any action which alters the list will cause it to be saved if // autoSave is on. This is the default behavior. - (BOOL)autoSave; - setAutoSave:(BOOL)flag; - setBrowser:anObject; - browser; - setEntryText:anObject; - entryText; - setTextPal:anObject; - textPal; - (MiscString *)selectedKey; - selectKey:(MiscString *)aKey; @end
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