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/***************************************************************************** CLASS: MiscGaugeView INHERITS FROM: Control PROGRAMMER: Todd Thomas, Copyright 1995. DATE BEGAN: March 10, 1995 LAST CHANGED: - VERSION: 0.1 CHANGES: - This class is basically a view that displays a MiscGaugeCell. Most all the methods just pass the message onto the gauge cell. As for updating the cell, if just the hand is affected by a method call, Control's drawCellInside: method is used for a minimal update. On the other hand, if the method called affects the gauge "face", View's update is called so the cached "face" is redrawn. See the MiscGaugeView class for more information, since that is where most of the work is done. This object is included in the MiscKit by permission from the author and its use is governed by the MiscKit license, found in the file "LICENSE.rtf" in the MiscKit distribution. Please refer to that file for a list of all applicable permissions and restrictions. *****************************************************************************/ #import <appkit/Control.h> @interface MiscGaugeView : Control { } + initialize; + setCellClass: aClass; - initFrame: (const NXRect *)frameRect; - initFrame:(const NXRect *)frameRect min:(float)min max:(float)max startAngle:(float)start range:(float)range tickInterval:(int)interval; - (float)maxValue; - (float)minValue; - setMaxValue: (float)max; - setMinValue: (float)min; - (float)startAngle; - (float)angleRange; - (int)tickInterval; - (float)tickRatio; - (float)handRatio; - setStartAngle:(float)newValue; - setAngleRange:(float)newValue; - setTickInterval:(int)newValue; - setTickRatio: (float)newRatio; - setHandRatio: (float)newRatio; //- (NXColor)backgroundColor; - (NXColor)gaugeColor; - (NXColor)textColor; //- setBackgroundColor: (NXColor)color; - setGaugeColor: (NXColor)color; - setTextColor: (NXColor)color; //- (float)backgroundGray; - (float)gaugeGray; - (float)textGray; //- setBackgroundGray: (float)gray; - setGaugeGray: (float)gray; - setTextGray: (float)gray; - titleFont; - setTitleFont: newFont; - (const char *)title; - setTitle: (const char *)newTitle; - (int)titlePosition; - setTitlePosition: (int)newPos; @end
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