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#ifndef __DirArray_h #define __DirArray_h //============================================================================= // // Copyright (C) 1995-1997 by Paul S. McCarthy and Eric Sunshine. // Written by Paul S. McCarthy and Eric Sunshine. // All Rights Reserved. // // This notice may not be removed from this source code. // // This object is included in the MiscKit by permission from the authors // and its use is governed by the MiscKit license, found in the file // "License.rtf" in the MiscKit distribution. Please refer to that file // for a list of all applicable permissions and restrictions. // //============================================================================= //----------------------------------------------------------------------------- // DirArray.h // // An extensible array of directory entries. // //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // $Id: DirArray.h,v 1.2 97/06/10 04:53:08 sunshine Exp $ // $Log: DirArray.h,v $ // Revision 1.2 97/06/10 04:53:08 sunshine // v15: Upgraded naming. Fixed bug: Wasn't taking sticky-bit into account // when computing canToggleLock. // // Revision 1.1 97/02/05 08:22:31 sunshine // v13: Synchronized with ScrollDir (v29). Added unscaledImage. Added // isLocked & canToggleLock. Added manipulation methods. Supports file // renaming. //----------------------------------------------------------------------------- #import <objc/Object.h> #import <sys/dir.h> #import <sys/stat.h> @class DirArray; @class NXImage; typedef struct DirEntryStruct { DirArray* dir; char* name; char* softLink; struct stat status; BOOL isDirectory; BOOL isLocked; BOOL canToggleLock; NXImage* scaledImage; NXImage* unscaledImage; } DirEntry; @interface DirArray : Object { char* name; size_t totalBytes; int numEntries; int maxEntries; DirEntry* entries; BOOL writable; BOOL sticky; uid_t effectiveUid; }; - (id)init; - (id)free; - (void)empty; - (int)count; - (size_t)totalBytes; - (BOOL)dirWritable; - (BOOL)dirSticky; - (DirEntry const*)entryAt:(int)n; - (void)remove:(int)n; // Returns: 0 for success, else errno if could not open directory. - (int)loadPath:(char const*)path showHidden:(BOOL)flag; - (BOOL)isDir:(DirEntry const*)entry; - (BOOL)isDirAt:(int)n; - (NXImage*)getImage:(DirEntry const*)entry scaled:(BOOL)flag; - (NXImage*)getImageAt:(int)n scaled:(BOOL)flag; - (BOOL)canToggleLock:(DirEntry const*)entry; - (BOOL)canToggleLockAt:(int)n; - (BOOL)isLocked:(DirEntry const*)entry; - (BOOL)isLockedAt:(int)n; - (void)setLocked:(BOOL)flag at:(int)n; - (void)setName:(char const*)name at:(int)n; @end #endif // __DirArray_h
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