ftp.nice.ch/pub/next/developer/objc/iconkit/IconKit.1.2.s.tar.gz#/IconKit-1.2/Classes/Inspectors.subproj/IKCellInspector.m

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/*

File IKCellInspector.m

Release 1.2, 7 June 1994
Copyright (C) 1994 by H. Scott Roy

This code is part of IconKit, a general toolbox for drag-and-drop applications.  IconKit is free for noncommercial use, but costs money for a commercial license.  You should have received a copy of the license agreement with this file.  If not, a copy of the license and the complete source of IconKit can be obtained from the author:

		H. Scott Roy
		2573 Stowe Ct.
		Northbrook, IL  60062-8103
		iconkit@cs.stanford.edu

For your editing convenience, this file is best viewed using an editor that automatically wraps long lines, in a fixed point font at 80 columns, with tabs every 4 spaces.

*/


/* ========================================================================== */


/*

This file implements a custom inspector for an IKCell.  The inspector lets one set the editing, dragging, shelf behavior, title, and icon.

*/

#import "IKCellInspector.h"
#import "IKCell.h"

@implementation IKCellInspector


/* ========================================================================== */


/*

Here are the tags used to identify all the different cells.

*/

#define TITLE				0
#define ICON				1

#define TAG					0

#define NOCONTAINER			0
#define UNLOCKED			1
#define LOCKED				2
#define REALLYLOCKED		3

#define DRAGGABLE			0
#define DRAGACCEPTING		1
#define EDITABLE			2

#define SINGLE				0
#define MULTIPLE			1


/* ========================================================================== */


- init
{
    char	path [MAXPATHLEN + 1];
    id		bundle;
    
    [super init];
    
    bundle = [NXBundle  bundleForClass: [IKCell class]];
    [bundle  getPath: path  forResource: "IKCellInspector"  ofType: "nib"];
    [NXApp  loadNibFile: path  owner: self  withNames: NO
				fromZone: [self zone]];
    
	return self;
}


/* ========================================================================== */


/*

Reset the various options as needed.  Only changes to the image and title require redrawing.  This code doubtless leaks memory, since it doesn't free the images when it resets them, but it seems rather unsafe to start freeing named images.

*/


- updateLook: sender
{
	const char
		* title = [[look  findCellWithTag: TITLE]  stringValue],
		* icon = [[look  findCellWithTag: ICON]  stringValue];
	
	[object  setTitle: title];
	[object  setImage: icon ? [NXImage  findImageNamed: icon] : nil];
	[self  ok: sender];
	
	return self;
}


- updateContainer: sender
{
	[object  setShelfMode: [[sender  selectedCell]  tag]];
	[self  ok: sender];
	
	return self;
}


- updateOptions: sender
{
	[object  setEditable: [[sender  findCellWithTag: EDITABLE]  state]];
	[object  setDraggable: [[sender  findCellWithTag: DRAGGABLE]  state]];
	[object  setDragAccepting: [[sender findCellWithTag: DRAGACCEPTING] state]];
	[self  ok: sender];

	return self;
}


- updateLayout: sender
{
	[object  setMultipleLines: [sender  selectedTag]];
	[self  ok: sender];
	
	return self;
}


- updateTag: sender
{
	[object  setTag: [[sender  findCellWithTag: TAG]  intValue]];
	[self  ok: sender];
	
	return self;
}


/* ========================================================================== */


/*

The ok: method does nothing.  The revert method needs to initialize itself from the current selection.

*/


- ok: sender
{
	[self  touch: self];
	return [super  ok: sender];
}


- revert: sender
{
	const char
		* title = [object  title],
		* icon = [[object  image]  name];
	int
		state;
	
	[[look  findCellWithTag: TITLE]  setStringValue: title];
	[[look  findCellWithTag: ICON]  setStringValue: icon];
	
	[[tag  findCellWithTag: TAG]  setIntValue: [object  tag]];
	
	[[options  findCellWithTag: EDITABLE]  setIntValue: [object  isEditable]];
	[[options  findCellWithTag: DRAGGABLE]  setIntValue: [object  isDraggable]];
	[[options  findCellWithTag: DRAGACCEPTING]  setIntValue:
			[object  isDragAccepting]];
	
	[layout  selectCellWithTag: [object  isMultipleLines]];
	
	state =
			![object  isContainer] ?		NOCONTAINER:
			![object  isLocked] ?			UNLOCKED:
			![object  isReallyLocked] ?		LOCKED:
											REALLYLOCKED;
	
	[container  setTitle: [[[container  target] findCellWithTag: state] title]];
	[[[container  target]  itemList]  selectCellWithTag: state]; 
    
	return [super revert: sender];
}


- (BOOL) wantsButtons
{
    return NO;
}


@end

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