This is RandomBonusTracker.m in view mode; [Download] [Up]
#import <gamekit/gamekit.h> #import <bsd/libc.h> @implementation RandomBonusTracker - init { [super init]; increment = 1; srandom(time(0)); return self; } - (int)bonusValue { int range = ((max - min) / increment) + 1; value = (random() % range) * increment + min; return value; } @end
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