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// GKHSLocalServer.h // This class is the actual high score server for any given game. // You shouldn't need to subclass it: Just change the class of // HighScoreSlot used and change the GameInfo object's parameters. #import <appkit/appkit.h> @interface GKHSLocalServer:HighScoreServer { } // methods all overridden from super to slightly modify behavior: - initForGame:(const char *)name; - (const char *)pathToTables; - setGameInfo:info; - save; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.