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// GKHSLocalServer.h
// This class is the actual high score server for any given game.
// You shouldn't need to subclass it: Just change the class of
// HighScoreSlot used and change the GameInfo object's parameters.
#import <appkit/appkit.h>
@interface GKHSLocalServer:HighScoreServer
{
}
// methods all overridden from super to slightly modify behavior:
- initForGame:(const char *)name;
- (const char *)pathToTables;
- setGameInfo:info;
- save;
@endThese are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.