This is Puzzle.h in view mode; [Download] [Up]
/* File Puzzle.h The puzzle object links a crossword matrix to a dictionary and a search. The puzzle has various inspectable parameters that the user can set to control the type of search. */ #import <objc/Object.h> #import "Crossword.h" #import "Inspector.h" #import "Dictionary.h" /* 行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行 */ #define MAXLENGTH 150 /* 行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行行 */ @interface Puzzle:Object { char filename [MAXLENGTH]; id window; Crossword * crossword; Inspector * inspector; Dictionary * dictionary; id search; id state; BOOL canContinue; } - getCrossword; - getInspector; - getDictionary; - getState; - (BOOL) canContinue; - free; - newSearch: sender; - continue: sender; - step: sender; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.