ftp.nice.ch/pub/next/developer/objc/appkit/AnimTester.s.tar.gz#/AnimTester

AnimView.h
[View AnimView.h] 
AnimView.m
[View AnimView.m] 
Animate
 
Animate.iconheader
 

Animate.nib


 
Animate_main.m
[View Animate_main.m] 
Animator.h
[View Animator.h] 
Animator.m
[View Animator.m] 
GameBrain.h
[View GameBrain.h] 
GameBrain.m
[View GameBrain.m] 
GameView.h
[View GameView.h] 
GameView.m
[View GameView.m] 
HighScoreTable.h
[View HighScoreTable.h] 
IB.proj
 
InfoController.h
[View InfoController.h] 
Makefile
 
Makefile.dependencies
 
Player.tiff
 
PreferencesBrain.h
[View PreferencesBrain.h] 
README.rtf
[View README.rtf] 
WinDel.h
[View WinDel.h] 

README.rtf

Note:  This source is old and is not at all pretty.  You are warned:  looking at it could seriously damage your eyesight.

I have put it on the archive as a stop-gap; there are quite a few people who want to know how that silly little Animate.app works.  This is it.  You'll note that I haven't even converted it to 3.x yet; that's because it's served me fine for now.  I use this program to test my tiff edits and tweak my characters so that they look good.  The little man in the Player.tiff is going to turn up in some of my up and coming games¼

I will be updating this to 3.x and cleaning it up so that it looks decent.  Until I actually accomplish that, you probably ought to try and steer away from this code.  It makes use of very old GameKit objects and is really rather ugly.  Once I get it cleaned up and looking nice, it will become an official GameKit app, with the source and binary included with the GameKit.

As per usual, direct any questions you may have at me.  I tend to answer them.  :-)

Later,
Don_Yacktman@byu.edu

These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.