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/* * Copyright 1993 by Cub'x Systemes * * All Rights Reserved * * Permission to use, copy, and distribute this software and its * documentation for the purpose of making new intuitiv'3d modules. * This copyright notice must appears in all copies that you distribute. * The name of Cub'x Systeme should not be used in advertising or publicity * without specific, written prior permission. * CUB'X SYSTEMES DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL * CUB'X SYSTEMES BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS * SOFTWARE. */ /******************************************************************************* * * * Project intuitiv'3d * * ------------------- * * * * * * File: NodeView.h * * * * * * Creation date: Tue Jul 27 14:25:55 GMT+0200 1993 * * * * * * Contents:An ObjectView is an abstract super-class used to display the * * instance of a conceptual object as an icon. * * * * * *******************************************************************************/ #import <i3d/ObjectView.h> @interface NodeView : ObjectView { id objList; id altImage; BOOL isOpened; BOOL customAltImage; } - init; - copy; - free; - realFree; - altImage; - setAltImage: anImage; - setAltIconFromMachO:(const char*) name; - setAltIconFromFile: (const char*) name; - setAltIconByName: (const char*) name; - swapImages; - addObject: anObject; - insertObjectAt0: anObject; - remObject: anObject; - objectTitled:(const char*) aTitle; - objList; /* * Methods to accept a new object */ - (BOOL) willAcceptObject: anObject; - openSelf:(BOOL) flags; - (BOOL)isOpened; /***************************************************************************** * * * Method to be the delegate of owned object * * * *****************************************************************************/ - (BOOL) sonWillChangeTitle: sender : (const char*) title; /******************************************************************************* * * * Reading and writing * * * *******************************************************************************/ - read:(NXTypedStream*)s; - write:(NXTypedStream*)s; - awake; @end
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