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/*
* Copyright 1993 by Cub'x Systemes
*
* All Rights Reserved
*
* Permission to use, copy, and distribute this software and its
* documentation for the purpose of making new intuitiv'3d modules.
* This copyright notice must appears in all copies that you distribute.
* The name of Cub'x Systeme should not be used in advertising or publicity
* without specific, written prior permission.
* CUB'X SYSTEMES DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
* ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
* CUB'X SYSTEMES BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
* ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
/*******************************************************************************
* *
* Project intuitiv'3d *
* ------------------- *
* *
* *
* File: InspectorView.h *
* *
* *
* Creation date: Mon Jul 26 17:41:34 GMT+0200 1993 *
* *
* *
* Contents: An abstract super class for all inspector sections *
* *
* *
*******************************************************************************/
#import <appkit/View.h>
@interface InspectorView : View
{
/*
* The real view used inside InterfaceBuilder
*/
id ibView;
}
+ new;
+ findInspector: aClass;
+ (const char*) nibName;
+ CXstartUnloading;
/*****************************************************************************
* *
* Methods to be compatible with the main inspector *
* *
*****************************************************************************/
- sendAllValueToObject: anObject;
- receiveAllValueFromObject: anObject;
- (const char*) title;
+ (BOOL) isOkForMultipleSelection;
@end
#define UPDATE_OBJECT_IF_NEED(method,parameter)\
{if( [window isRealTime] )\
{\
[[window currentObject] method (parameter)];\
[[window currentScene] forceDisplayScene];\
}}
#define INSPECTOR_IS_REAL_TIME ([window isRealTime])
#define INSPECTED_OBJECT ([window currentObject])
#define UPDATE_SCENE {[[window currentScene] forceDisplayScene];}
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.