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/* * Copyright 1993 by Cub'x Systemes * * All Rights Reserved * * Permission to use, copy, and distribute this software and its * documentation for the purpose of making new intuitiv'3d modules. * This copyright notice must appears in all copies that you distribute. * The name of Cub'x Systeme should not be used in advertising or publicity * without specific, written prior permission. * CUB'X SYSTEMES DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL * CUB'X SYSTEMES BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS * SOFTWARE. */ /******************************************************************************* * * * Project intuitiv'3d * * ------------------- * * * * * * File: CX3DObject.h * * * * * * Creation date: Mon Jul 26 18:09:38 GMT+0200 1993 * * * * * * Contents: An object view for a 3d object * * * * * *******************************************************************************/ #import <ri/ri.h> #import <i3d/ObjectView.h> #import <i3d/i3d_api.h> #import <i3d/CX3DObject.h> #import <i3d/ExportedVariable.h> #define N3D_BoundingBox N3D_ShadedWireFrame #define INTER_CONSTANT 0 #define INTER_SMOOTH 1 #define SURF_POINTCLOUD 0 #define SURF_WIREFRAME 1 #define SURF_FACETED 2 #define SURF_SMOOTH 3 #define SURF_ASIS 4 #define SURF_BBOX 5 #define PRECISION_POOR 0 #define PRECISION_LOW 1 #define PRECISION_MEDIUM 2 #define PRECISION_HIGH 3 #define PRECISION_DEFAULT 4 /* * Visible flag */ #define SetPhotoVisible(f) ((f) |= 0x1) #define ClrPhotoVisible(f) ((f) &= (~0x1)) #define IsPhotoVisible(f) ((f) & 0x1) #define SetQuickVisible(f) ((f) |= 0x2) #define ClrQuickVisible(f) ((f) &= (~0x2)) #define IsQuickVisible(f) ((f) & 0x2) #define SetUseOneBBox(f) ((f) |= 0x4 ) #define ClrUseOneBBox(f) ((f) &= (~0x4)) #define IsUsingOneBBox(f) ((f) & 0x4 ) @interface N3DObject : ObjectView { float scale[3]; float rotate[3]; float translate[3]; float oldValue[3]; RtMatrix transform; RtMatrix rotateMatrix; RtMatrix oldRotateMatrix; int surfaceType; id shape; unsigned char visible; unsigned int precision; id metaShader; BOOL shouldDisplayAsBBox; BOOL transformDirty; int lastUsedInsp; } + (ExportedVariable*) exportedVariable; + (ExportedVariable*) exportedVariableFor:(long)version; - init; - copy; - free; - freeWithoutShape; - initShapeFromSelf; - (BOOL)isAVolume; - (BOOL)isSelectable; - rebuildBoundingBoxes; - getBoundingBox:(RtBound) aBox; - setShouldDisplayAsBBox:(BOOL) aFlag; - (BOOL) shouldDisplayAsBBox; /***************************************************************************** * * * Shading * * * *****************************************************************************/ - setColor: (NXColor) aColor; - setOpacity: (NXColor) aColor; - setInterpolation: (BOOL) interp; - setSurface: (int) aSurface; - setShadingRate: (float) aValue; - setPrecision:(int) aPrecision; /***************************************************************************** * * * Inspectors * * * *****************************************************************************/ - attributeInspClass; - shadingInspClass; /***************************************************************************** * * * Rendering * * * *****************************************************************************/ - preRender: displayer; - postRender: displayer; - beforeRender; - render; - afterRender; /***************************************************************************** * * * Color * * * *****************************************************************************/ - acceptColor:(NXColor)co atPoint:(const NXPoint *)aPoint; @end #define USE_OBJECT_DEF 1 #include <i3d/CX3DObjectAndNodeCommon.h>
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.