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/*
* Copyright 1993 by Cub'x Systemes
*
* All Rights Reserved
*
* Permission to use, copy, and distribute this software and its
* documentation for the purpose of making new intuitiv'3d modules.
* This copyright notice must appears in all copies that you distribute.
* The name of Cub'x Systeme should not be used in advertising or publicity
* without specific, written prior permission.
* CUB'X SYSTEMES DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
* ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
* CUB'X SYSTEMES BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
* ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
/*******************************************************************************
* *
* Project 3-Dream *
* --------------- *
* *
* *
* File: CX3DGenericShaderInspector.h *
* *
* *
* Creation date: Tue Jul 27 14:47:04 GMT+0200 1993 *
* *
* *
* Contents: A generic inspector for shaders *
* *
* *
*******************************************************************************/
#import <appkit/View.h>
#import <i3d/CX3DShader.h>
#define DEFAULT_OFFSET 2
#define DEFAULT_WIDTH 270
@interface GenericShaderInspector : View
{
id interfaceList;
id target;
id shader;
SEL action;
BOOL useDispBound;
CXArg dispBound;
}
+ alloc;
- free;
- (BOOL)shouldUseArg:(unsigned int) argNum;
- (BOOL)shouldUseScale;
- makeInterfaceBeforeAllAt:(NXCoord*) py;
- initForShader: aShader;
- uninit;
- aValueHaveChange: sender;
- setTarget: aTarget;
- target;
- setAction:(SEL) anAction;
- (SEL) action;
@end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.