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/*
* Copyright 1993 by Cub'x Systemes
*
* All Rights Reserved
*
* Permission to use, copy, and distribute this software and its
* documentation for the purpose of making new intuitiv'3d modules.
* This copyright notice must appears in all copies that you distribute.
* The name of Cub'x Systeme should not be used in advertising or publicity
* without specific, written prior permission.
* CUB'X SYSTEMES DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
* ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
* CUB'X SYSTEMES BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
* ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
/*****************************************************************************
*
* CustomObject module
* -------------------
*
* File: Co.h
*
* Contents: An i3dModule subclass
*
*
*****************************************************************************/
/*
* All i3dm text section should include at least one I3dModule
* subclass. This class is used to describe the section inside the
* intuitiv'3d library (which name / object / icons ... ).
*/
#import <i3d/I3dModule.h>
@interface Co : I3dModule
{
}
+ (SectionType) requestedSectionType;
+ fillObjectList:(List*) aList;
+ (const char*) moduleName;
+ (const char*) unselectedImage;
+ (const char*) selectedImage;
@end
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