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/* * Copyright 1993 by Cub'x Systemes * * All Rights Reserved * * Permission to use, copy, and distribute this software and its * documentation for the purpose of making new intuitiv'3d modules. * This copyright notice must appears in all copies that you distribute. * The name of Cub'x Systeme should not be used in advertising or publicity * without specific, written prior permission. * CUB'X SYSTEMES DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL * CUB'X SYSTEMES BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS * SOFTWARE. */ /******************************************************************************* * * * Project intuitiv'3d * * ------------------- * * * * * * File: ColoredPlan.h * * * * * * Creation date: Mon Jul 26 11:52:40 GMT+0200 1993 * * * * * * Contents: A plan that includes colors or opacity parameters * * This object is made to be an example illustrating the * * CX3DAttributeInsp object * * * *******************************************************************************/ #import <i3d/CX3DObject.h> #import <i3d/CX3DAttributeInsp.h> @interface ColoredPlan : CX3DObject { float size; NXColor up_left,up_right,down_left,down_right; BOOL use_opacity; } /******************************************************************************* * * * Class methods * * * *******************************************************************************/ + initialize; + (ExportedVariable*) exportedVariable; /******************************************************************************* * * * Instance methods * * * *******************************************************************************/ - init; - copy; - render; - getBoundingBox:(RtBound) aBox; - setSize:(float*) v; - size:(float*) v; - getMinValue:(float*)v; - getMaxValue:(float*)v; - setRedValueUL: (float*) v; - setGreenValueUL:(float*) v; - setBlueValueUL: (float*) v; - setRedValueUR: (float*) v; - setGreenValueUR:(float*) v; - setBlueValueUR: (float*) v; - setRedValueDL: (float*) v; - setGreenValueDL:(float*) v; - setBlueValueDL: (float*) v; - setRedValueDR: (float*) v; - setGreenValueDR:(float*) v; - setBlueValueDR: (float*) v; - getRedValueUL: (float*) v; - getGreenValueUL:(float*) v; - getBlueValueUL: (float*) v; - getRedValueUR: (float*) v; - getGreenValueUR:(float*) v; - getBlueValueUR: (float*) v; - getRedValueDL: (float*) v; - getGreenValueDL:(float*) v; - getBlueValueDL: (float*) v; - getRedValueDR: (float*) v; - getGreenValueDR:(float*) v; - getBlueValueDR: (float*) v; - setUseOpacity:(BOOL) aFlag; - (BOOL) useOpacity; - attributeInspClass; - (AIParameter*) AIparameters; - (const char*) inspectorName; @end
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