This folder contains the source code of the AdvancedObject module. If you want to write your own object for intuitiv'3d, it's a good idea to read this source code. This code illustrates the following things: - How to describe an object section. (ObjectModule.[hm] ) - How to describe a shader section. (ShaderModule.[hm] ) - How to use the generic inspector CX3DAttributeInsp (ColoredPlan.[hm]) - How to make a new light object with shadow mapping (SlideProjector.[hm]) - How to make a new environment map shader Shiny.[hm] - How to make a new shader object and a new inspector for that shader Sky.[hm] SkyInspector.[hm]
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.