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#import <objc/Object.h> @interface Pattern:Object { char *fileName; // Name of the pattern file int dimPat; // Dimension of the pattern vetors int quanPat; // Quantity of pattern in the file int PatSaveCode; // Flag for the of storage of pattern in the file float maxPat; // Maximum elementsize of the array float **PatArray; // Central pointer to the patterns } + new; - init; - (char *)fileName; - (int)Dimension; - (int)Quantity; - (float)Maximum; // carefull 'cause it's the real pointer to pattern - (float *)thePattern:(int)i; - setFileName:(char *)aName; - load:sender; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.