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#import <objc/Object.h>
@interface Pattern:Object
{
char *fileName; // Name of the pattern file
int dimPat; // Dimension of the pattern vetors
int quanPat; // Quantity of pattern in the file
int PatSaveCode; // Flag for the of storage of pattern in the file
float maxPat; // Maximum elementsize of the array
float **PatArray; // Central pointer to the patterns
}
+ new;
- init;
- (char *)fileName;
- (int)Dimension;
- (int)Quantity;
- (float)Maximum;
// carefull 'cause it's the real pointer to pattern
- (float *)thePattern:(int)i;
- setFileName:(char *)aName;
- load:sender;
@end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.