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/* ModelController.m - Interface to selecting model
* Copyright (C) 1993 Corona Design, Inc. All rights reserved.
*
* Abstract
* Encapsulates the user interface for selecting a scene model.
*
* RCS path:
* $Source: /Users/pkron/Projects/voxel/Pyramid/RCS/ModelController.m,v $
* Modified: $Date: 93/09/15 12:35:08 $ by $Author: pkron $
* Current State: $State: Exp $ locked by $Locker: $
*/
#import "ModelController.h"
#import "standard.h"
#import "Kitchen.h"
#import "Pyramid.h"
#import "Tesselmeer.h"
#import "SpatialView.h"
@implementation ModelController
// determine model from radio button
- selectModel: sender;
{
id model;
const char *modelClassName;
modelClassName = [[sender selectedCell] title];
if ( strcmp( modelClassName, "Tesselmeer") EQ 0 )
model = [[Tesselmeer alloc] init];
else if ( strcmp( modelClassName, "Kitchen") EQ 0 )
model = [[Kitchen alloc] init];
else
model = [[Pyramid alloc] init];
[view useModel: model];
return( self);
}
@end
#ifdef _LOG
/*
* $Log: ModelController.m,v $
Revision 1.1 93/09/15 12:35:08 pkron
Created.
*/
#endif
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