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// The template and inlines for the -*- C++ -*- complex number classes. // Copyright (C) 1994 Free Software Foundation // This file is part of the GNU ANSI C++ Library. This library is free // software; you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software // Foundation; either version 2, or (at your option) any later version. // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with this library; see the file COPYING. If not, write to the Free // Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // As a special exception, if you link this library with files compiled // with a GNU compiler to produce an executable, this does not cause the // resulting executable to be covered by the GNU General Public License. // This exception does not however invalidate any other reasons why the // executable file might be covered by the GNU General Public License. // Written by Jason Merrill based upon the specification in the 27 May 1994 // C++ working paper, ANSI document X3J16/94-0098. #ifndef __COMPLEXT__ #define __COMPLEXT__ #ifdef __GNUG__ #pragma interface #endif #include <std/cmath.h> #if ! defined (__GNUG__) && ! defined (__attribute__) #define __attribute__ (foo) /* Ignore. */ #endif extern "C++" { template <class FLOAT> class complex { public: complex (FLOAT r = 0, FLOAT i = 0): re (r), im (i) { } complex& operator += (const complex&); complex& operator -= (const complex&); complex& operator *= (const complex&); complex& operator /= (const complex&); FLOAT real () const { return re; } FLOAT imag () const { return im; } private: FLOAT re, im; // These functions are specified as friends for purposes of name injection; // they do not actually reference private members. friend FLOAT real (const complex&) __attribute__ ((const)); friend FLOAT imag (const complex&) __attribute__ ((const)); friend complex operator + (const complex&, const complex&) __attribute__ ((const)); friend complex operator + (const complex&, FLOAT) __attribute__ ((const)); friend complex operator + (FLOAT, const complex&) __attribute__ ((const)); friend complex operator - (const complex&, const complex&) __attribute__ ((const)); friend complex operator - (const complex&, FLOAT) __attribute__ ((const)); friend complex operator - (FLOAT, const complex&) __attribute__ ((const)); friend complex operator * (const complex&, const complex&) __attribute__ ((const)); friend complex operator * (const complex&, FLOAT) __attribute__ ((const)); friend complex operator * (FLOAT, const complex&) __attribute__ ((const)); friend complex operator / (const complex&, const complex&) __attribute__ ((const)); friend complex operator / (const complex&, FLOAT) __attribute__ ((const)); friend complex operator / (FLOAT, const complex&) __attribute__ ((const)); friend bool operator == (const complex&, const complex&) __attribute__ ((const)); friend bool operator == (const complex&, FLOAT) __attribute__ ((const)); friend bool operator == (FLOAT, const complex&) __attribute__ ((const)); friend bool operator != (const complex&, const complex&) __attribute__ ((const)); friend bool operator != (const complex&, FLOAT) __attribute__ ((const)); friend bool operator != (FLOAT, const complex&) __attribute__ ((const)); friend complex polar (FLOAT, FLOAT) __attribute__ ((const)); friend complex pow (const complex&, const complex&) __attribute__ ((const)); friend complex pow (const complex&, FLOAT) __attribute__ ((const)); friend complex pow (const complex&, int) __attribute__ ((const)); friend complex pow (FLOAT, const complex&) __attribute__ ((const)); friend istream& operator>> (istream&, complex&); friend ostream& operator<< (ostream&, const complex&); }; // Declare specializations. class complex<float>; class complex<double>; class complex<long double>; template <class FLOAT> inline complex<FLOAT>& complex<FLOAT>::operator += (const complex<FLOAT>& r) { re += r.re; im += r.im; return *this; } template <class FLOAT> inline complex<FLOAT>& complex<FLOAT>::operator -= (const complex<FLOAT>& r) { re -= r.re; im -= r.im; return *this; } template <class FLOAT> inline complex<FLOAT>& complex<FLOAT>::operator *= (const complex<FLOAT>& r) { FLOAT f = re * r.re - im * r.im; im = re * r.im + im * r.re; re = f; return *this; } template <class FLOAT> inline FLOAT imag (const complex<FLOAT>& x) __attribute__ ((const)) { return x.imag (); } template <class FLOAT> inline FLOAT real (const complex<FLOAT>& x) __attribute__ ((const)) { return x.real (); } template <class FLOAT> inline complex<FLOAT> operator + (const complex<FLOAT>& x, const complex<FLOAT>& y) __attribute__ ((const)) { return complex<FLOAT> (real (x) + real (y), imag (x) + imag (y)); } template <class FLOAT> inline complex<FLOAT> operator + (const complex<FLOAT>& x, FLOAT y) __attribute__ ((const)) { return complex<FLOAT> (real (x) + y, imag (x)); } template <class FLOAT> inline complex<FLOAT> operator + (FLOAT x, const complex<FLOAT>& y) __attribute__ ((const)) { return complex<FLOAT> (x + real (y), imag (y)); } template <class FLOAT> inline complex<FLOAT> operator - (const complex<FLOAT>& x, const complex<FLOAT>& y) __attribute__ ((const)) { return complex<FLOAT> (real (x) - real (y), imag (x) - imag (y)); } template <class FLOAT> inline complex<FLOAT> operator - (const complex<FLOAT>& x, FLOAT y) __attribute__ ((const)) { return complex<FLOAT> (real (x) - y, imag (x)); } template <class FLOAT> inline complex<FLOAT> operator - (FLOAT x, const complex<FLOAT>& y) __attribute__ ((const)) { return complex<FLOAT> (x - real (y), - imag (y)); } template <class FLOAT> inline complex<FLOAT> operator * (const complex<FLOAT>& x, const complex<FLOAT>& y) __attribute__ ((const)) { return complex<FLOAT> (real (x) * real (y) - imag (x) * imag (y), real (x) * imag (y) + imag (x) * real (y)); } template <class FLOAT> inline complex<FLOAT> operator * (const complex<FLOAT>& x, FLOAT y) __attribute__ ((const)) { return complex<FLOAT> (real (x) * y, imag (x) * y); } template <class FLOAT> inline complex<FLOAT> operator * (FLOAT x, const complex<FLOAT>& y) __attribute__ ((const)) { return complex<FLOAT> (x * real (y), x * imag (y)); } template <class FLOAT> complex<FLOAT> operator / (const complex<FLOAT>& x, FLOAT y) __attribute__ ((const)) { return complex<FLOAT> (real (x) / y, imag (x) / y); } template <class FLOAT> inline complex<FLOAT> operator + (const complex<FLOAT>& x) __attribute__ ((const)) { return x; } template <class FLOAT> inline complex<FLOAT> operator - (const complex<FLOAT>& x) __attribute__ ((const)) { return complex<FLOAT> (-real (x), -imag (x)); } template <class FLOAT> inline bool operator == (const complex<FLOAT>& x, const complex<FLOAT>& y) __attribute__ ((const)) { return real (x) == real (y) && imag (x) == imag (y); } template <class FLOAT> inline bool operator == (const complex<FLOAT>& x, FLOAT y) __attribute__ ((const)) { return real (x) == y && imag (x) == 0; } template <class FLOAT> inline bool operator == (FLOAT x, const complex<FLOAT>& y) __attribute__ ((const)) { return x == real (y) && imag (y) == 0; } template <class FLOAT> inline bool operator != (const complex<FLOAT>& x, const complex<FLOAT>& y) __attribute__ ((const)) { return real (x) != real (y) || imag (x) != imag (y); } template <class FLOAT> inline bool operator != (const complex<FLOAT>& x, FLOAT y) __attribute__ ((const)) { return real (x) != y || imag (x) != 0; } template <class FLOAT> inline bool operator != (FLOAT x, const complex<FLOAT>& y) __attribute__ ((const)) { return x != real (y) || imag (y) != 0; } // Some targets don't provide a prototype for hypot when -ansi. // extern "C" double hypot (double, double) __attribute__ ((const)); template <class FLOAT> inline FLOAT abs (const complex<FLOAT>& x) __attribute__ ((const)) { return hypot (real (x), imag (x)); } template <class FLOAT> inline FLOAT arg (const complex<FLOAT>& x) __attribute__ ((const)) { return atan2 (imag (x), real (x)); } template <class FLOAT> inline complex<FLOAT> polar (FLOAT r, FLOAT t) __attribute__ ((const)) { return complex<FLOAT> (r * cos (t), r * sin (t)); } template <class FLOAT> inline complex<FLOAT> conj (const complex<FLOAT>& x) __attribute__ ((const)) { return complex<FLOAT> (real (x), -imag (x)); } template <class FLOAT> inline FLOAT norm (const complex<FLOAT>& x) __attribute__ ((const)) { return real (x) * real (x) + imag (x) * imag (x); } // Declarations of templates in complext.ccI template <class FLOAT> complex<FLOAT> operator / (const complex<FLOAT>&, const complex<FLOAT>&) __attribute__ ((const)); template <class FLOAT> complex<FLOAT> operator / (FLOAT, const complex<FLOAT>&) __attribute__ ((const)); template <class FLOAT> complex<FLOAT> cos (const complex<FLOAT>&) __attribute__ ((const)); template <class FLOAT> complex<FLOAT> cosh (const complex<FLOAT>&) __attribute__ ((const)); template <class FLOAT> complex<FLOAT> exp (const complex<FLOAT>&) __attribute__ ((const)); template <class FLOAT> complex<FLOAT> log (const complex<FLOAT>&) __attribute__ ((const)); template <class FLOAT> complex<FLOAT> pow (const complex<FLOAT>&, const complex<FLOAT>&) __attribute__ ((const)); template <class FLOAT> complex<FLOAT> pow (const complex<FLOAT>&, FLOAT) __attribute__ ((const)); template <class FLOAT> complex<FLOAT> pow (const complex<FLOAT>&, int) __attribute__ ((const)); template <class FLOAT> complex<FLOAT> pow (FLOAT, const complex<FLOAT>&) __attribute__ ((const)); template <class FLOAT> complex<FLOAT> sin (const complex<FLOAT>&) __attribute__ ((const)); template <class FLOAT> complex<FLOAT> sinh (const complex<FLOAT>&) __attribute__ ((const)); template <class FLOAT> complex<FLOAT> sqrt (const complex<FLOAT>&) __attribute__ ((const)); class istream; class ostream; template <class FLOAT> istream& operator >> (istream&, complex<FLOAT>&); template <class FLOAT> ostream& operator << (ostream&, const complex<FLOAT>&); } // extern "C++" // Specializations and such #include <std/fcomplex.h> #include <std/dcomplex.h> #include <std/ldcomplex.h> // Declare the instantiations. #include <std/cinst.h> #endif
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