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/*
* For legal stuff see the file COPYRIGHT
*/
#import "AppIconView.h"
@implementation AppIconView
/* Pass in a size and a subclass of View */
- initFrame:(const NXRect *)frameRect sourceView:obj
{
[super initFrame:frameRect];
sourceWindow = [obj window];
[obj getFrame:&sourceRect];
return self;
}
- drawSelf:(const NXRect *)rects :(int)count
{
NXPoint point = {9.0, 3.0};
id bitmap, image;
#ifdef ERASE_BACKGROUND
NXPoint origin = {0.0, 0.0};
[[NXImage findImageNamed:"NXAppTile"] composite:NX_SOVER toPoint:&origin];
#endif
/* Read the bits from the window */
[[sourceWindow contentView] lockFocus];
bitmap = [[NXBitmapImageRep alloc] initData:NULL fromRect:&sourceRect];
[[sourceWindow contentView] unlockFocus];
[sourceWindow display];
if (bitmap)
{
image=[[NXImage alloc] initSize:&sourceRect.size];
[image useRepresentation:bitmap];
[image composite:NX_SOVER toPoint:&point];
[image free];
}
else
[bitmap free];
return self;
}
@end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.