This is slcompress.h in view mode; [Download] [Up]

 * Definitions for tcp compression routines.
 * $Id: slcompress.h,v 1.4 1994/09/21 06:50:08 paulus Exp $
 * Copyright (c) 1989 Regents of the University of California.
 * All rights reserved.
 * Redistribution and use in source and binary forms are permitted
 * provided that the above copyright notice and this paragraph are
 * duplicated in all such forms and that any documentation,
 * advertising materials, and other materials related to such
 * distribution and use acknowledge that the software was developed
 * by the University of California, Berkeley.  The name of the
 * University may not be used to endorse or promote products derived
 * from this software without specific prior written permission.
 *	Van Jacobson (van@helios.ee.lbl.gov), Dec 31, 1989:
 *	- Initial distribution.

#ifndef _SLCOMPRESS_H_
#define _SLCOMPRESS_H_

#define MAX_STATES 16		/* must be > 2 and < 256 */
#define MAX_HDR MLEN		/* XXX 4bsd-ism: should really be 128 */

 * Compressed packet format:
 * The first octet contains the packet type (top 3 bits), TCP
 * 'push' bit, and flags that indicate which of the 4 TCP sequence
 * numbers have changed (bottom 5 bits).  The next octet is a
 * conversation number that associates a saved IP/TCP header with
 * the compressed packet.  The next two octets are the TCP checksum
 * from the original datagram.  The next 0 to 15 octets are
 * sequence number changes, one change per bit set in the header
 * (there may be no changes and there are two special cases where
 * the receiver implicitly knows what changed -- see below).
 * There are 5 numbers which can change (they are always inserted
 * in the following order): TCP urgent pointer, window,
 * acknowlegement, sequence number and IP ID.  (The urgent pointer
 * is different from the others in that its value is sent, not the
 * change in value.)  Since typical use of SLIP links is biased
 * toward small packets (see comments on MTU/MSS below), changes
 * use a variable length coding with one octet for numbers in the
 * range 1 - 255 and 3 octets (0, MSB, LSB) for numbers in the
 * range 256 - 65535 or 0.  (If the change in sequence number or
 * ack is more than 65535, an uncompressed packet is sent.)

 * Packet types (must not conflict with IP protocol version)
 * The top nibble of the first octet is the packet type.  There are
 * three possible types: IP (not proto TCP or tcp with one of the
 * control flags set); uncompressed TCP (a normal IP/TCP packet but
 * with the 8-bit protocol field replaced by an 8-bit connection id --
 * this type of packet syncs the sender & receiver); and compressed
 * TCP (described above).
 * LSB of 4-bit field is TCP "PUSH" bit (a worthless anachronism) and
 * is logically part of the 4-bit "changes" field that follows.  Top
 * three bits are actual packet type.  For backward compatibility
 * and in the interest of conserving bits, numbers are chosen so the
 * IP protocol version number (4) which normally appears in this nibble
 * means "IP packet".

/* packet types */
#define TYPE_IP 0x40
#define TYPE_ERROR 0x00

/* Bits in first octet of compressed packet */
#define NEW_C	0x40	/* flag bits for what changed in a packet */
#define NEW_I	0x20
#define NEW_S	0x08
#define NEW_A	0x04
#define NEW_W	0x02
#define NEW_U	0x01

/* reserved, special-case values of above */
#define SPECIAL_I (NEW_S|NEW_W|NEW_U)		/* echoed interactive traffic */
#define SPECIAL_D (NEW_S|NEW_A|NEW_W|NEW_U)	/* unidirectional data */

#define TCP_PUSH_BIT 0x10

 * "state" data for each active tcp conversation on the wire.  This is
 * basically a copy of the entire IP/TCP header from the last packet
 * we saw from the conversation together with a small identifier
 * the transmit & receive ends of the line use to locate saved header.
struct cstate {
	struct cstate *cs_next;	/* next most recently used cstate (xmit only) */
	u_short cs_hlen;	/* size of hdr (receive only) */
	u_char cs_id;		/* connection # associated with this state */
	u_char cs_filler;
	union {
		char csu_hdr[MAX_HDR];
		struct ip csu_ip;	/* ip/tcp hdr from most recent packet */
	} slcs_u;
#define cs_ip slcs_u.csu_ip
#define cs_hdr slcs_u.csu_hdr

 * all the state data for one serial line (we need one of these
 * per line).
struct slcompress {
	struct cstate *last_cs;	/* most recently used tstate */
	u_char last_recv;	/* last rcvd conn. id */
	u_char last_xmit;	/* last sent conn. id */
	u_short flags;
#ifndef SL_NO_STATS
	int sls_packets;	/* outbound packets */
	int sls_compressed;	/* outbound compressed packets */
	int sls_searches;	/* searches for connection state */
	int sls_misses;		/* times couldn't find conn. state */
	int sls_uncompressedin;	/* inbound uncompressed packets */
	int sls_compressedin;	/* inbound compressed packets */
	int sls_errorin;	/* inbound unknown type packets */
	int sls_tossed;		/* inbound packets tossed because of error */
	struct cstate tstate[MAX_STATES];	/* xmit connection states */
	struct cstate rstate[MAX_STATES];	/* receive connection states */
/* flag values */
#define SLF_TOSS 1		/* tossing rcvd frames because of input err */

void	sl_compress_init __P((struct slcompress *));
void	sl_compress_setup __P((struct slcompress *, int));
u_int	sl_compress_tcp __P((struct mbuf *,
	    struct ip *, struct slcompress *, int));
int	sl_uncompress_tcp __P((u_char **, int, u_int, struct slcompress *));
int	sl_uncompress_tcp_core __P((u_char *, int, int, u_int,
	    struct slcompress *, u_char **, u_int *));

#endif /* _SLCOMPRESS_H_ */

These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.