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// Sound.h
#import <libc.h>
#import <sound/sound.h>
#import <mach/cthreads.h>
#import "Utilities.h"
#import "Parameters.h"
typedef struct _ThreadArgument {
char hostname[256];
int portnumber;
char filename[1024];
} ThreadArgument;
extern mutex_t soundIsPlaying;
extern mutex_t soundShouldStop;
extern int soundShouldStopFlag;
// The function thread-forked to play sounds.
int PlaySound(ThreadArgument *theArgument);
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.