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// Sound.h #import <libc.h> #import <sound/sound.h> #import <mach/cthreads.h> #import "Utilities.h" #import "Parameters.h" typedef struct _ThreadArgument { char hostname[256]; int portnumber; char filename[1024]; } ThreadArgument; extern mutex_t soundIsPlaying; extern mutex_t soundShouldStop; extern int soundShouldStopFlag; // The function thread-forked to play sounds. int PlaySound(ThreadArgument *theArgument);
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.