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Message Header

The C type definition for the message header is as follows (from the header file mach/message.h):

typedef struct {
        unsigned int msg_unused : 24,
                     msg_simple : 8;
        unsigned int msg_size;
        int          msg_type;
        port_t       msg_local_port;
        port_t       msg_remote_port;
        int          msg_id;
} msg_header_t;

The msg_simple field indicates whether the message is simple or nonsimple; the message is simple if its body contains neither ports nor out-of-line data (pointers).  

The msg_size field specifies the size of the message to be sent, or the maximum size of the message that can be received.  When a message is received, Mach sets msg_size to the size of the received message.  The size includes the header and in-line data and is given in bytes.

The msg_type field specifies the general type of the message.  For hand-built messages, it's MSG_TYPE_NORMAL; MiG-generated servers use the type MSG_TYPE_RPC.  Other values for the msg_type field are defined in the header files mach/message.h and mach/msg_type.h.

The msg_local_port and msg_remote_port fields name the ports on which a message is to be received or sent.  Before a message is sent, msg_local_port must be set to the port to which a reply, if any, should be sent; msg_remote_port must specify the port to which the message is being sent.  Before a message is received, msg_local_port must be set to the port or port set to receive on.  When a message is received, Mach sets msg_local_port to the port the message is received on, and msg_remote_port to the port any reply should be sent to (the sender's msg_local_port).

The msg_id field can be used to identify the meaning of the message to the intended recipient.  For example, a program that can send two kinds of messages should set the msg_id field to indicate to the receiver which kind of message is being sent.  MiG automatically generates values for the msg_id field.





Message Body

The body of a message consists of an array of type descriptors and data.  Each type descriptor contains the following structure:

typedef struct  {
	// Type of data
	unsigned int msg_type_name : MSG_TYPE_BYTE,
	// Number of bits per item
	msg_type_size : 8,
	// Number of items
	msg_type_number : 12,
	// If true, data follows; else a ptr to data follows
	msg_type_inline : 1,
	// Name, size, number follow
	msg_type_longform : 1,
	// Deallocate port rights or memory
	msg_type_deallocate : 1,
	msg_type_unused : 1;
} msg_type_t;

The msg_type_name field describes the basic type of data comprising this object.  The system-defined data types include:

·	Ports, including combinations of send and receive rights.

·	Port and port set names.  This is the same language data type as port rights, but the message only carries a task's name for a port and doesn't cause any transferral of rights.

·	Simple data types, such as integers, characters, and floating-point values.

The msg_type_size field indicates the size in bits of the basic object named in the msg_type_name field.

The msg_type_number field indicates the number of items of the basic data type present after the type descriptor.

The msg_type_inline field indicates that the actual data is included after the type descriptor; otherwise, the word following the descriptor is a pointer to the data to be sent.

The msg_type_longform field indicates that the name, size, and number fields were too long to fit into the msg_type_t structure.  These fields instead follow the msg_type_t structure, and the type descriptor consists of a msg_type_long_t:

typedef struct {
    msg_type_t  msg_type_header; 
    short       msg_type_long_name; 
    short       msg_type_long_size; 
    int         msg_type_long_number; 
} msg_type_long_t;

When msg_type_deallocate is nonzero, it indicates that Mach should deallocate this data item from the sender's address space after the message is queued.  You can deallocate only port rights or out-of-line data.

A data item, an array of data items, or a pointer to data follows each type descriptor.

Setting Up a Simple Message

As described earlier, a message is simple if its body doesn't contain any ports or out-of-line data (pointers).  The msg_remote_port field must contain the port the message is to be sent to.  The msg_local_port field should be set to the port a reply message (if any) is expected on.

The following example shows the creation of a simple message.  Because every item in the body of the message is of the same type (int), only one type descriptor is necessary, even though the items are in two different fields.  

#define BEGIN_MSG 0 /* Constants to identify the
																					different messages */
#define END_MSG 1
#define REPLY_MSG 2

#define MAXDATA 3

struct simp_msg_struct {
	msg_header_t	h;	/* message header */
	msg_type_t	t;			/* type descriptor */
	int	inline_data1;    /* start of data array*/
	int	inline_data2[2]; 
}; 
struct simp_msg_struct  msg_xmt; 
port_t                  comm_port, reply_port;

/* Fill in the message header. */
msg_xmt.h.msg_simple = TRUE; 
msg_xmt.h.msg_size = sizeof(struct simp_msg_struct); 
msg_xmt.h.msg_type = MSG_TYPE_NORMAL; 
msg_xmt.h.msg_local_port = reply_port; 
msg_xmt.h.msg_remote_port = comm_port; 
msg_xmt.h.msg_id = BEGIN_MSG;

/* Fill in the type descriptor. */
msg_xmt.t.msg_type_name = MSG_TYPE_INTEGER_32; 
msg_xmt.t.msg_type_size = 32; 
msg_xmt.t.msg_type_number = MAXDATA; 
msg_xmt.t.msg_type_inline = TRUE; 
msg_xmt.t.msg_type_longform = FALSE; 
msg_xmt.t.msg_type_deallocate = FALSE; 

/* Fill in the array of data items. */
msg_xmt.inline_data1 = value1;
msg_xmt.inline_data2[1] = value2;
msg_xmt.inline_data2[2] = value3;


port_allocate()


	SUMMARY	Create a port


	SYNOPSIS	#import <mach/mach.h>

kern_return_t port_allocate(task_t task, port_name_t *port_name)


	ARGUMENTS	task:  The task in which the new port is created (for example, use task_self() to specify the caller's task).

port_name:  Returns the name used by task for the new port.


	DESCRIPTION	The function port_allocate() causes a port to be created for the specified task; the resulting port is returned in port_name.  The target task initially has both send and receive rights to the port.  The new port isn't a member of any port set.


	EXAMPLE	port_t         myport; 
kern_return_t  error;

if ((error=port_allocate(task_self(), &myport)) != KERN_SUCCESS) {
    mach_error("port_allocate failed", error); 
    exit(1);
}


	RETURN	KERN_SUCCESS:  A port has been allocated.

KERN_INVALID_ARGUMENT:  task was invalid.

KERN_RESOURCE_SHORTAGE:  No more port slots are available for this task.

void DPSAddPort(port_t port, DPSPortProc handler, int maxMsgSize, void *userData, int priority) 
void DPSRemovePort(port_t port)


	DESCRIPTION	DPSAddPort() registers the function handler to be called each time your application asks for an event or peeks at the event queue.  The function is called provided the following are true:

·	The Mach port port  must be valid and it must hold a message waiting to be read. 

·	priority, an integer from 0 to 30, must be equal to or greater than the application's current priority threshold.  See DPSAddTimedEntry() for a further explanation.

DPSPortProc, handler's defined type, takes the form

void *handler(msg_header_t *msg, void *userData)

where msg is a pointer to the message that was received at the port and userData is the same pointer that was passed as the fourth argument to DPSAddPort().  The userData pointer is provided as a convenience, allowing you to pass arbitrary data to handler.

	#import <mach/cthreads.h>

cthread_t cthread_fork(any_t (*function)(), any_t arg)


	DESCRIPTION	The function cthread_fork() takes two arguments:  a function for the new thread to execute, and an argument to this function.  The cthread_fork() function creates a new thread of control in which the specified function is executed concurrently with the caller's thread.  This is the sole means of creating new threads.

The any_t type represents a pointer to any C type.  The cthread_t type is an integer-size handle that uniquely identifies a thread of control.  Values of type cthread_t will be referred to as thread identifiers.  Arguments larger than a pointer must be passed by reference.  Similarly, multiple arguments must be simulated by passing a pointer to a structure containing several components.  The call to cthread_fork() returns a thread identifier that can be passed to cthread_join() or cthread_detach().  Every thread must be either joined or detached exactly once.

kern_return_t cthread_abort(cthread_t t)


DESCRIPTION	This function provides the functionality of thread_abort() to C threads.  The cthread_abort() function interrupts system calls; it's usually used along with thread_suspend(), which stops a thread from executing any more user code.  Calling cthread_abort() on a thread that isn't suspended is risky, since it's difficult to know exactly what system trap, if any, the thread might be executing and whether an interrupt return would cause the thread to do something useful.

See thread_abort() for a full description of the use of this function.


kern_return_t thread_set_state(thread_t target_thread, int flavor, thread_state_data_t new_state, unsigned int new_state_count)


	DESCRIPTION	The function thread_get_state() returns the state component (that is, the machine registers) of target_thread as specified by flavor.  The old_state is an array of integers that's provided by the caller and returned filled with the specified information.  You should set old_state_count to the maximum number of integers in old_state.  On return, old_state_count is equal to the actual number of integers in old_state.

The function thread_set_state() sets the state component of target_thread as specified by flavor.  The new_state is an array of integers that the caller fills.  You should set new_state_count to the number of elements in new_state.  The entire set of registers is reset.

target_thread must not be thread_self() for either of these calls.

The state structures are defined in the header file mach/machine/thread_status.h.

AppKit Programming

Class:	Application
workspace
+ (id <NXWorkspaceRequestProtocol>)workspace

Returns the Workspace Manager. You need that in order to send it a message asking it to do such things as open a file. The Workspace Manager responds to the NXWorkspaceRequest protocol. Here's an example of asking the Workspace Manager for the icon for the file "x.draw":

NXImage *i = [[Application workspace] getIconForFile:"x.draw"];

These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.