This is SoundEditor.h in view mode; [Download] [Up]
/* Generated by Interface Builder */
#import <objc/Object.h>
@interface SoundEditor:Object
{
id SoundZoom;
id SoundEnergy;
id SoundWindow;
id SoundSignal;
id sndZoom;
id sndEnergy;
id sndSignal;
char SignalFileName[100];
char SignalDirName[256];
char EnergyFileName[100];
char EnergyDirName[256];
}
+new;
- setSoundZoom:anObject;
- setSoundEnergy:anObject;
- setSoundWindow:anObject;
- setSoundSignal:anObject;
- PlayAllZoom:sender;
- Play:sender;
- ZoomOut:sender;
- PlayZoom:sender;
- Record:sender;
- PlayAll:sender;
- Load:sender;
- ZoomIn:sender;
- Show:sender;
- Save:sender;
- ComputeEnergy;
@end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.