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/* Generated by Interface Builder */ #import <objc/Object.h> @interface SoundEditor:Object { id SoundZoom; id SoundEnergy; id SoundWindow; id SoundSignal; id sndZoom; id sndEnergy; id sndSignal; char SignalFileName[100]; char SignalDirName[256]; char EnergyFileName[100]; char EnergyDirName[256]; } +new; - setSoundZoom:anObject; - setSoundEnergy:anObject; - setSoundWindow:anObject; - setSoundSignal:anObject; - PlayAllZoom:sender; - Play:sender; - ZoomOut:sender; - PlayZoom:sender; - Record:sender; - PlayAll:sender; - Load:sender; - ZoomIn:sender; - Show:sender; - Save:sender; - ComputeEnergy; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.