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// PatchView.h // By Jayson Adams, NeXT Developer Support Team // You may freely copy, distribute and reuse the code in this example. // NeXT disclaims any warranty of any kind, expressed or implied, as to its // fitness for any particular use. #import <appkit/View.h> #import "UnitGen.h" #define UGENS 26 #define NONE 0 #define MOVING 1 #define SETTING 2 #define CONNECTING 3 @interface PatchView:View { id currentImage; int ugenType; id delegate; id screenImage; // off-screen buffer NXPoint currentUgenCenter; BOOL connecting; BOOL selecting; BOOL moving; BOOL setting; BOOL firstErase; BOOL ugenselected; NXPoint *connPoint1; NXPoint *connPoint2; NXPoint erasePoint1; NXPoint erasePoint2; NXPoint *ePoint1; NXPoint *ePoint2; NXRect *hrect; id currentUgen; id currentParam; id connUgen1; id connParam1; id eraseParam; id outUgen; id paramVal; int choice; int viewMode; } /* instance methods */ - setImages; - windowChanged:newWindow; - setUgen:(int)uType; - setDelegate:anObject; - (BOOL)windowEntered:dragSource; - (BOOL)windowExited:dragSource; - (BOOL)windowDropped:dragSource:(NXPoint *)currentLocation; - erase:sender; - mouseDraggedAction:(NXPoint *)currentLocation; - mouseUpAction:(NXPoint *)currentLocation; - drawSelf:(NXRect *)rects :(int)count; /* delegation methods */ - acceptedWindow:acceptView fromSource:source; @end
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