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#include "bsd4-3.h" /* Identify OSF1 for the m- files. */ #define OSF1 /* Define _BSD to tell the include files we're running under the BSD universe and not the SYSV universe. */ #define C_SWITCH_SYSTEM -D_BSD #define LIBS_SYSTEM -lbsd #define GETPGRP_NO_ARG #define read sys_read #define write sys_write #define open sys_open #define close sys_close #define INTERRUPTIBLE_OPEN #define INTERRUPTIBLE_CLOSE #define INTERRUPTIBLE_IO #define SYSV_SYSTEM_DIR /* If your system uses COFF (Common Object File Format) then define the preprocessor symbol "COFF". */ #define COFF /* Here is how to find X Windows. LD_SWITCH_X_SITE_AUX gives an -R option says where to find X windows at run time. We convert it to a -rpath option which is what OSF1 uses. */ #define LD_SWITCH_SYSTEM `echo LD_SWITCH_X_SITE_AUX | sed -e 's/-R/-Wl,-rpath,/'`
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