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/*
* (a) (C) 1990 by Adobe Systems Incorporated. All rights reserved.
*
* (b) If this Sample Code is distributed as part of the Display PostScript
* System Software Development Kit from Adobe Systems Incorporated,
* then this copy is designated as Development Software and its use is
* subject to the terms of the License Agreement attached to such Kit.
*
* (c) If this Sample Code is distributed independently, then the following
* terms apply:
*
* (d) This file may be freely copied and redistributed as long as:
* 1) Parts (a), (d), (e) and (f) continue to be included in the file,
* 2) If the file has been modified in any way, a notice of such
* modification is conspicuously indicated.
*
* (e) PostScript, Display PostScript, and Adobe are registered trademarks of
* Adobe Systems Incorporated.
*
* (f) THE INFORMATION BELOW IS FURNISHED AS IS, IS SUBJECT TO
* CHANGE WITHOUT NOTICE, AND SHOULD NOT BE CONSTRUED
* AS A COMMITMENT BY ADOBE SYSTEMS INCORPORATED.
* ADOBE SYSTEMS INCORPORATED ASSUMES NO RESPONSIBILITY
* OR LIABILITY FOR ANY ERRORS OR INACCURACIES, MAKES NO
* WARRANTY OF ANY KIND (EXPRESS, IMPLIED OR STATUTORY)
* WITH RESPECT TO THIS INFORMATION, AND EXPRESSLY
* DISCLAIMS ANY AND ALL WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR PARTICULAR PURPOSES AND NONINFRINGEMENT
* OF THIRD PARTY RIGHTS.
*/
/*
* DetectApp.h
*
* This class performs some of the global functions necessary to start
* the application. The drawing window is created as well as the buffers
* used to enable fast redrawing and moving.
*
* Version: 2.0
* Author: Ken Fromm
* History:
* 03-07-91 Added this comment.
*/
#import <appkit/Application.h>
#import <appkit/View.h>
#define MARGIN 3
#define WINDOW_MASK (NX_MOUSEUPMASK|NX_MOUSEDRAGGEDMASK|NX_FLAGSCHANGEDMASK)
#define SCROLLVIEW_BORDER NX_NOBORDER
@interface DetectApp : Application
{
id drawingviewId, /* the drawing view */
windowId, /* the window the views above are in */
bufferalphaId, /* retains the image of the drawing view */
bufferbetaId; /* retains the image of the selected graphic */
BOOL showbuffers;
float hitsetting;
}
+ new;
- createWindow:(NXRect *) winRect;
- free;
- getBufferAlpha;
- getBufferBeta;
- getDrawingView;
- showBuffers:sender;
- showWindow:sender;
- setHitSetting:(float) value;
- (float) hitSetting;
/* Window delegate methods */
- windowDidResize:sender;
- appDidInit:sender;
@end
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