ftp.nice.ch/peanuts/GeneralData/Documents/adobe/DPS.Purple.CtlPoints.tar.gz#/NX_CtlPoints/ControlPoint.m

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/*
 * (a)  (C) 1990 by Adobe Systems Incorporated. All rights reserved.
 *
 * (b)  If this Sample Code is distributed as part of the Display PostScript
 *	System Software Development Kit from Adobe Systems Incorporated,
 *	then this copy is designated as Development Software and its use is
 *	subject to the terms of the License Agreement attached to such Kit.
 *
 * (c)  If this Sample Code is distributed independently, then the following
 *	terms apply:
 *
 * (d)  This file may be freely copied and redistributed as long as:
 *	1) Parts (a), (d), (e) and (f) continue to be included in the file,
 *	2) If the file has been modified in any way, a notice of such
 *      modification is conspicuously indicated.
 *
 * (e)  PostScript, Display PostScript, and Adobe are registered trademarks of
 *	Adobe Systems Incorporated.
 * 
 * (f) THE INFORMATION BELOW IS FURNISHED AS IS, IS SUBJECT TO
 *	CHANGE WITHOUT NOTICE, AND SHOULD NOT BE CONSTRUED
 *	AS A COMMITMENT BY ADOBE SYSTEMS INCORPORATED.
 *	ADOBE SYSTEMS INCORPORATED ASSUMES NO RESPONSIBILITY
 *	OR LIABILITY FOR ANY ERRORS OR INACCURACIES, MAKES NO
 *	WARRANTY OF ANY KIND (EXPRESS, IMPLIED OR STATUTORY)
 *	WITH RESPECT TO THIS INFORMATION, AND EXPRESSLY
 *	DISCLAIMS ANY AND ALL WARRANTIES OF MERCHANTABILITY, 
 *	FITNESS FOR PARTICULAR PURPOSES AND NONINFRINGEMENT
 *	OF THIRD PARTY RIGHTS.
 */

/*
*	ControlPoint.m
*	This file handles the particulars for the control point.
 *
 *	Version:	2.0
 *	Author:	Ken Fromm
 *	History:
 *			03-07-91		Added this comment.
*/

#import "ControlPoint.h"
#import "ControlView.h"
#import "ControlPointWraps.h"
#import "ControlViewWraps.h"
#import <appkit/View.h>
#import <appkit/nextstd.h>
#import <dpsclient/dpsclient.h>
#import <dpsclient/wraps.h>

static char	fontname[ ] = "ControlPointsFont";

/* The point arrays below have the number of points in the array as the first entry
* followed by the points. The op arrays have the number of ops in the array
* as the first entry followed by the operators.
*/

static float	ptsRectfill[] = {8, -2, -2, 0, 4, 4, 0, 0, -4};
static char	opsRectfill[] = {5, dps_rmoveto, dps_rlineto, dps_rlineto, dps_rlineto,
						dps_closepath};
						 
static float	ptsRectstroke[] = {8, -2, -2, 0, 4, 4, 0, 0, -4};
static char	opsRectstroke[] = {5, dps_rmoveto, dps_rlineto, dps_rlineto, dps_rlineto,
							dps_closepath};

static float	ptsX[] = {8,  -2, -2, 4, 4, 0, -4, -4, 4};
static char	opsX[] = {4, dps_rmoveto, dps_rlineto, dps_rmoveto, dps_rlineto};

static float	ptsCross[] = {8, 0, 2, 0, -4, -2, 2, 4, 0};
static char	opsCross[] = {4, dps_rmoveto, dps_rlineto, dps_rmoveto, dps_rlineto};

@implementation ControlPoint

- setControlView:anObject
{
	controlView = anObject;

	PSWDefsContPts ();
	PSWSetDependent();
	PSWDefineFont(fontname);

	[self setRectfill:self];
	
	return self;
}

/* These four methods set the values for drawing a type of control point. */
- setRectfill:sender
{
	fontchar = 'a';
	basicProc = "BRF";
	basicOp = "fill";
	userPtsArray = ptsRectfill;
	userOpsArray = opsRectfill;
	userOp = "ufill";
	rectOp = "rectfill";

	[controlView setButtonTitle:FILL];
	[controlView setButtonEnable:YES];
	[controlView  eraseTimes:self];
	
	return self;
}

- setRectstroke:sender
{
	fontchar = 'b';
	basicProc = "BRS";
	basicOp = "stroke";
	userPtsArray = ptsRectstroke;
	userOpsArray = opsRectstroke;
	userOp = "ustroke";
	rectOp = "rectstroke";
	
	[controlView setButtonTitle:STROKE];
	[controlView setButtonEnable:YES];
	[controlView  eraseTimes:self];

	return self;
}

- setX:sender
{
	fontchar = 'c';
	basicProc = "BX";
	basicOp = "stroke";
	userPtsArray = ptsX;
	userOpsArray = opsX;
	userOp = "ustroke";
	rectOp = "pop";

	[controlView setButtonTitle:STROKE];
	[controlView setButtonEnable:NO];
	[controlView  eraseTimes:self];

	return self;
}

- setCross:sender
{
	fontchar = 'd';
	basicProc = "BC";
	basicOp = "stroke";
	userPtsArray = ptsCross;
	userOpsArray = opsCross;
	userOp = "ustroke";
	rectOp = "pop";
	
	[controlView setButtonTitle:STROKE];
	[controlView setButtonEnable:NO];
	[controlView  eraseTimes:self];

	return self;
}

/* Sets a flag to use or not use the device space rounding techniques. */
-deviceDependence:(BOOL) independent
{
	if (independent)
		PSWSetIndependent();
	else
		PSWSetDependent();
	
	PSundefinefont(fontname);
	PSWDefineFont(fontname);
}

- selectFont:(int) fontsize;
{
	PSselectfont(fontname,  fontsize);

	return self;	
}

/* These methods return the current values for the type of control point to draw. */
- (char) getChar
{
	return fontchar;
}

- (char *) getBasicProc
{
	return basicProc;
}
 
- (char *) getBasicOp
{
	return basicOp;
}

- (float *) getUserPtsArray
{
	return userPtsArray;
}

- (char *) getUserOpsArray
{
	return userOpsArray;
}

- (char *) getUserOp
{
	return userOp;
}

- (char *) getRectOp
{
	return rectOp;
}

/* Draws the contol point into a bit map. Uses the alpha to allow transparency. */
- drawImage:imageId
{
	[imageId lockFocus];
		PSgsave();
			PSsetalpha(0.0);				/* Transparent */
			PSsetgray(NX_WHITE);	
			PSrectfill(0, 0, FIGURESIZE, FIGURESIZE);
			PSsetalpha(1.0);				/* Opaque */
			PSsetgray(NX_BLACK);
			PSWBasic(FIGURESIZE/2, FIGURESIZE/2, basicProc, basicOp);
		PSgrestore();
	[imageId unlockFocus];

	return self;
}

@end

These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.