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/* explode.c -- Not copyrighted 1992 by Mark Adler version c11, 9 January 1994 */ /* You can do whatever you like with this source file, though I would prefer that if you modify it and redistribute it that you include comments to that effect with your name and the date. Thank you. History: vers date who what ---- --------- -------------- ------------------------------------ c1 30 Mar 92 M. Adler explode that uses huft_build from inflate (this gives over a 70% speed improvement over the original unimplode.c, which decoded a bit at a time) c2 4 Apr 92 M. Adler fixed bug for file sizes a multiple of 32k. c3 10 Apr 92 M. Adler added a little memory tracking if DEBUG c4 11 Apr 92 M. Adler added NOMEMCPY do kill use of memcpy() c5 21 Apr 92 M. Adler added the WSIZE #define to allow reducing the 32K window size for specialized applications. c6 31 May 92 M. Adler added typecasts to eliminate some warnings c7 27 Jun 92 G. Roelofs added more typecasts. c8 17 Oct 92 G. Roelofs changed ULONG/UWORD/byte to ulg/ush/uch. c9 19 Jul 93 J. Bush added more typecasts (to return values); made l[256] array static for Amiga. c10 8 Oct 93 G. Roelofs added used_csize for diagnostics; added buf and unshrink arguments to flush(); undef'd various macros at end for Turbo C; removed NEXTBYTE macro (now in unzip.h) and bytebuf variable (not used); changed memset() to memzero(). c11 9 Jan 94 M. Adler fixed incorrect used_csize calculation. */ /* Explode imploded (PKZIP method 6 compressed) data. This compression method searches for as much of the current string of bytes (up to a length of ~320) in the previous 4K or 8K bytes. If it doesn't find any matches (of at least length 2 or 3), it codes the next byte. Otherwise, it codes the length of the matched string and its distance backwards from the current position. Single bytes ("literals") are preceded by a one (a single bit) and are either uncoded (the eight bits go directly into the compressed stream for a total of nine bits) or Huffman coded with a supplied literal code tree. If literals are coded, then the minimum match length is three, otherwise it is two. There are therefore four kinds of imploded streams: 8K search with coded literals (min match = 3), 4K search with coded literals (min match = 3), 8K with uncoded literals (min match = 2), and 4K with uncoded literals (min match = 2). The kind of stream is identified in two bits of a general purpose bit flag that is outside of the compressed stream. Distance-length pairs are always coded. Distance-length pairs for matched strings are preceded by a zero bit (to distinguish them from literals) and are always coded. The distance comes first and is either the low six (4K) or low seven (8K) bits of the distance (uncoded), followed by the high six bits of the distance coded. Then the length is six bits coded (0..63 + min match length), and if the maximum such length is coded, then it's followed by another eight bits (uncoded) to be added to the coded length. This gives a match length range of 2..320 or 3..321 bytes. The literal, length, and distance codes are all represented in a slightly compressed form themselves. What is sent are the lengths of the codes for each value, which is sufficient to construct the codes. Each byte of the code representation is the code length (the low four bits representing 1..16), and the number of values sequentially with that length (the high four bits also representing 1..16). There are 256 literal code values (if literals are coded), 64 length code values, and 64 distance code values, in that order at the beginning of the compressed stream. Each set of code values is preceded (redundantly) with a byte indicating how many bytes are in the code description that follows, in the range 1..256. The codes themselves are decoded using tables made by huft_build() from the bit lengths. That routine and its comments are in the inflate.c module. */ #include "unzip.h" /* this must supply the slide[] (uch) array and * the NEXTBYTE macro */ #ifndef WSIZE # define WSIZE 0x8000 /* window size--must be a power of two, and */ #endif /* at least 8K for zip's implode method */ struct huft { uch e; /* number of extra bits or operation */ uch b; /* number of bits in this code or subcode */ union { ush n; /* literal, length base, or distance base */ struct huft *t; /* pointer to next level of table */ } v; }; /* Function prototypes */ /* routines from inflate.c */ extern unsigned hufts; int huft_build OF((unsigned *, unsigned, unsigned, ush *, ush *, struct huft **, int *)); int huft_free OF((struct huft *)); /* routines here */ int get_tree OF((unsigned *, unsigned)); int explode_lit8 OF((struct huft *, struct huft *, struct huft *, int, int, int)); int explode_lit4 OF((struct huft *, struct huft *, struct huft *, int, int, int)); int explode_nolit8 OF((struct huft *, struct huft *, int, int)); int explode_nolit4 OF((struct huft *, struct huft *, int, int)); int explode OF((void)); /* The implode algorithm uses a sliding 4K or 8K byte window on the uncompressed stream to find repeated byte strings. This is implemented here as a circular buffer. The index is updated simply by incrementing and then and'ing with 0x0fff (4K-1) or 0x1fff (8K-1). Here, the 32K buffer of inflate is used, and it works just as well to always have a 32K circular buffer, so the index is anded with 0x7fff. This is done to allow the window to also be used as the output buffer. */ /* This must be supplied in an external module useable like "uch slide[8192];" or "uch *slide;", where the latter would be malloc'ed. In unzip, slide[] is actually a 32K area for use by inflate, which uses a 32K sliding window. */ /* Tables for length and distance */ ush cplen2[] = {2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65}; ush cplen3[] = {3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66}; ush extra[] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8}; ush cpdist4[] = {1, 65, 129, 193, 257, 321, 385, 449, 513, 577, 641, 705, 769, 833, 897, 961, 1025, 1089, 1153, 1217, 1281, 1345, 1409, 1473, 1537, 1601, 1665, 1729, 1793, 1857, 1921, 1985, 2049, 2113, 2177, 2241, 2305, 2369, 2433, 2497, 2561, 2625, 2689, 2753, 2817, 2881, 2945, 3009, 3073, 3137, 3201, 3265, 3329, 3393, 3457, 3521, 3585, 3649, 3713, 3777, 3841, 3905, 3969, 4033}; ush cpdist8[] = {1, 129, 257, 385, 513, 641, 769, 897, 1025, 1153, 1281, 1409, 1537, 1665, 1793, 1921, 2049, 2177, 2305, 2433, 2561, 2689, 2817, 2945, 3073, 3201, 3329, 3457, 3585, 3713, 3841, 3969, 4097, 4225, 4353, 4481, 4609, 4737, 4865, 4993, 5121, 5249, 5377, 5505, 5633, 5761, 5889, 6017, 6145, 6273, 6401, 6529, 6657, 6785, 6913, 7041, 7169, 7297, 7425, 7553, 7681, 7809, 7937, 8065}; /* Macros for inflate() bit peeking and grabbing. The usage is: NEEDBITS(j) x = b & mask_bits[j]; DUMPBITS(j) where NEEDBITS makes sure that b has at least j bits in it, and DUMPBITS removes the bits from b. The macros use the variable k for the number of bits in b. Normally, b and k are register variables for speed. */ #define NEEDBITS(n) {while(k<(n)){b|=((ulg)NEXTBYTE)<<k;k+=8;}} #define DUMPBITS(n) {b>>=(n);k-=(n);} int get_tree(l, n) unsigned *l; /* bit lengths */ unsigned n; /* number expected */ /* Get the bit lengths for a code representation from the compressed stream. If get_tree() returns 4, then there is an error in the data. Otherwise zero is returned. */ { unsigned i; /* bytes remaining in list */ unsigned k; /* lengths entered */ unsigned j; /* number of codes */ unsigned b; /* bit length for those codes */ /* get bit lengths */ i = NEXTBYTE + 1; /* length/count pairs to read */ k = 0; /* next code */ do { b = ((j = NEXTBYTE) & 0xf) + 1; /* bits in code (1..16) */ j = ((j & 0xf0) >> 4) + 1; /* codes with those bits (1..16) */ if (k + j > n) return 4; /* don't overflow l[] */ do { l[k++] = b; } while (--j); } while (--i); return k != n ? 4 : 0; /* should have read n of them */ } int explode_lit8(tb, tl, td, bb, bl, bd) struct huft *tb, *tl, *td; /* literal, length, and distance tables */ int bb, bl, bd; /* number of bits decoded by those */ /* Decompress the imploded data using coded literals and an 8K sliding window. */ { long s; /* bytes to decompress */ register unsigned e; /* table entry flag/number of extra bits */ unsigned n, d; /* length and index for copy */ unsigned w; /* current window position */ struct huft *t; /* pointer to table entry */ unsigned mb, ml, md; /* masks for bb, bl, and bd bits */ register ulg b; /* bit buffer */ register unsigned k; /* number of bits in bit buffer */ unsigned u; /* true if unflushed */ /* explode the coded data */ b = k = w = 0; /* initialize bit buffer, window */ u = 1; /* buffer unflushed */ mb = mask_bits[bb]; /* precompute masks for speed */ ml = mask_bits[bl]; md = mask_bits[bd]; s = ucsize; while (s > 0) /* do until ucsize bytes uncompressed */ { NEEDBITS(1) if (b & 1) /* then literal--decode it */ { DUMPBITS(1) s--; NEEDBITS((unsigned)bb) /* get coded literal */ if ((e = (t = tb + ((~(unsigned)b) & mb))->e) > 16) do { if (e == 99) return 1; DUMPBITS(t->b) e -= 16; NEEDBITS(e) } while ((e = (t = t->v.t + ((~(unsigned)b) & mask_bits[e]))->e) > 16); DUMPBITS(t->b) slide[w++] = (uch)t->v.n; if (w == WSIZE) { flush(slide, w, 0); w = u = 0; } } else /* else distance/length */ { DUMPBITS(1) NEEDBITS(7) /* get distance low bits */ d = (unsigned)b & 0x7f; DUMPBITS(7) NEEDBITS((unsigned)bd) /* get coded distance high bits */ if ((e = (t = td + ((~(unsigned)b) & md))->e) > 16) do { if (e == 99) return 1; DUMPBITS(t->b) e -= 16; NEEDBITS(e) } while ((e = (t = t->v.t + ((~(unsigned)b) & mask_bits[e]))->e) > 16); DUMPBITS(t->b) d = w - d - t->v.n; /* construct offset */ NEEDBITS((unsigned)bl) /* get coded length */ if ((e = (t = tl + ((~(unsigned)b) & ml))->e) > 16) do { if (e == 99) return 1; DUMPBITS(t->b) e -= 16; NEEDBITS(e) } while ((e = (t = t->v.t + ((~(unsigned)b) & mask_bits[e]))->e) > 16); DUMPBITS(t->b) n = t->v.n; if (e) /* get length extra bits */ { NEEDBITS(8) n += (unsigned)b & 0xff; DUMPBITS(8) } /* do the copy */ s -= n; do { n -= (e = (e = WSIZE - ((d &= WSIZE-1) > w ? d : w)) > n ? n : e); if (u && w <= d) { memzero(slide + w, e); w += e; d += e; } else #ifndef NOMEMCPY if (w - d >= e) /* (this test assumes unsigned comparison) */ { memcpy(slide + w, slide + d, e); w += e; d += e; } else /* do it slow to avoid memcpy() overlap */ #endif /* !NOMEMCPY */ do { slide[w++] = slide[d++]; } while (--e); if (w == WSIZE) { flush(slide, w, 0); w = u = 0; } } while (n); } } /* flush out slide */ flush(slide, w, 0); if (csize + (k >> 3)) /* should have read csize bytes, but sometimes */ { /* read one too many: k>>3 compensates */ used_csize = lrec.csize - csize - (k >> 3); return 5; } return 0; } int explode_lit4(tb, tl, td, bb, bl, bd) struct huft *tb, *tl, *td; /* literal, length, and distance tables */ int bb, bl, bd; /* number of bits decoded by those */ /* Decompress the imploded data using coded literals and a 4K sliding window. */ { long s; /* bytes to decompress */ register unsigned e; /* table entry flag/number of extra bits */ unsigned n, d; /* length and index for copy */ unsigned w; /* current window position */ struct huft *t; /* pointer to table entry */ unsigned mb, ml, md; /* masks for bb, bl, and bd bits */ register ulg b; /* bit buffer */ register unsigned k; /* number of bits in bit buffer */ unsigned u; /* true if unflushed */ /* explode the coded data */ b = k = w = 0; /* initialize bit buffer, window */ u = 1; /* buffer unflushed */ mb = mask_bits[bb]; /* precompute masks for speed */ ml = mask_bits[bl]; md = mask_bits[bd]; s = ucsize; while (s > 0) /* do until ucsize bytes uncompressed */ { NEEDBITS(1) if (b & 1) /* then literal--decode it */ { DUMPBITS(1) s--; NEEDBITS((unsigned)bb) /* get coded literal */ if ((e = (t = tb + ((~(unsigned)b) & mb))->e) > 16) do { if (e == 99) return 1; DUMPBITS(t->b) e -= 16; NEEDBITS(e) } while ((e = (t = t->v.t + ((~(unsigned)b) & mask_bits[e]))->e) > 16); DUMPBITS(t->b) slide[w++] = (uch)t->v.n; if (w == WSIZE) { flush(slide, w, 0); w = u = 0; } } else /* else distance/length */ { DUMPBITS(1) NEEDBITS(6) /* get distance low bits */ d = (unsigned)b & 0x3f; DUMPBITS(6) NEEDBITS((unsigned)bd) /* get coded distance high bits */ if ((e = (t = td + ((~(unsigned)b) & md))->e) > 16) do { if (e == 99) return 1; DUMPBITS(t->b) e -= 16; NEEDBITS(e) } while ((e = (t = t->v.t + ((~(unsigned)b) & mask_bits[e]))->e) > 16); DUMPBITS(t->b) d = w - d - t->v.n; /* construct offset */ NEEDBITS((unsigned)bl) /* get coded length */ if ((e = (t = tl + ((~(unsigned)b) & ml))->e) > 16) do { if (e == 99) return 1; DUMPBITS(t->b) e -= 16; NEEDBITS(e) } while ((e = (t = t->v.t + ((~(unsigned)b) & mask_bits[e]))->e) > 16); DUMPBITS(t->b) n = t->v.n; if (e) /* get length extra bits */ { NEEDBITS(8) n += (unsigned)b & 0xff; DUMPBITS(8) } /* do the copy */ s -= n; do { n -= (e = (e = WSIZE - ((d &= WSIZE-1) > w ? d : w)) > n ? n : e); if (u && w <= d) { memzero(slide + w, e); w += e; d += e; } else #ifndef NOMEMCPY if (w - d >= e) /* (this test assumes unsigned comparison) */ { memcpy(slide + w, slide + d, e); w += e; d += e; } else /* do it slow to avoid memcpy() overlap */ #endif /* !NOMEMCPY */ do { slide[w++] = slide[d++]; } while (--e); if (w == WSIZE) { flush(slide, w, 0); w = u = 0; } } while (n); } } /* flush out slide */ flush(slide, w, 0); if (csize + (k >> 3)) /* should have read csize bytes, but sometimes */ { /* read one too many: k>>3 compensates */ used_csize = lrec.csize - csize - (k >> 3); return 5; } return 0; } int explode_nolit8(tl, td, bl, bd) struct huft *tl, *td; /* length and distance decoder tables */ int bl, bd; /* number of bits decoded by tl[] and td[] */ /* Decompress the imploded data using uncoded literals and an 8K sliding window. */ { long s; /* bytes to decompress */ register unsigned e; /* table entry flag/number of extra bits */ unsigned n, d; /* length and index for copy */ unsigned w; /* current window position */ struct huft *t; /* pointer to table entry */ unsigned ml, md; /* masks for bl and bd bits */ register ulg b; /* bit buffer */ register unsigned k; /* number of bits in bit buffer */ unsigned u; /* true if unflushed */ /* explode the coded data */ b = k = w = 0; /* initialize bit buffer, window */ u = 1; /* buffer unflushed */ ml = mask_bits[bl]; /* precompute masks for speed */ md = mask_bits[bd]; s = ucsize; while (s > 0) /* do until ucsize bytes uncompressed */ { NEEDBITS(1) if (b & 1) /* then literal--get eight bits */ { DUMPBITS(1) s--; NEEDBITS(8) slide[w++] = (uch)b; if (w == WSIZE) { flush(slide, w, 0); w = u = 0; } DUMPBITS(8) } else /* else distance/length */ { DUMPBITS(1) NEEDBITS(7) /* get distance low bits */ d = (unsigned)b & 0x7f; DUMPBITS(7) NEEDBITS((unsigned)bd) /* get coded distance high bits */ if ((e = (t = td + ((~(unsigned)b) & md))->e) > 16) do { if (e == 99) return 1; DUMPBITS(t->b) e -= 16; NEEDBITS(e) } while ((e = (t = t->v.t + ((~(unsigned)b) & mask_bits[e]))->e) > 16); DUMPBITS(t->b) d = w - d - t->v.n; /* construct offset */ NEEDBITS((unsigned)bl) /* get coded length */ if ((e = (t = tl + ((~(unsigned)b) & ml))->e) > 16) do { if (e == 99) return 1; DUMPBITS(t->b) e -= 16; NEEDBITS(e) } while ((e = (t = t->v.t + ((~(unsigned)b) & mask_bits[e]))->e) > 16); DUMPBITS(t->b) n = t->v.n; if (e) /* get length extra bits */ { NEEDBITS(8) n += (unsigned)b & 0xff; DUMPBITS(8) } /* do the copy */ s -= n; do { n -= (e = (e = WSIZE - ((d &= WSIZE-1) > w ? d : w)) > n ? n : e); if (u && w <= d) { memzero(slide + w, e); w += e; d += e; } else #ifndef NOMEMCPY if (w - d >= e) /* (this test assumes unsigned comparison) */ { memcpy(slide + w, slide + d, e); w += e; d += e; } else /* do it slow to avoid memcpy() overlap */ #endif /* !NOMEMCPY */ do { slide[w++] = slide[d++]; } while (--e); if (w == WSIZE) { flush(slide, w, 0); w = u = 0; } } while (n); } } /* flush out slide */ flush(slide, w, 0); if (csize + (k >> 3)) /* should have read csize bytes, but sometimes */ { /* read one too many: k>>3 compensates */ used_csize = lrec.csize - csize - (k >> 3); return 5; } return 0; } int explode_nolit4(tl, td, bl, bd) struct huft *tl, *td; /* length and distance decoder tables */ int bl, bd; /* number of bits decoded by tl[] and td[] */ /* Decompress the imploded data using uncoded literals and a 4K sliding window. */ { long s; /* bytes to decompress */ register unsigned e; /* table entry flag/number of extra bits */ unsigned n, d; /* length and index for copy */ unsigned w; /* current window position */ struct huft *t; /* pointer to table entry */ unsigned ml, md; /* masks for bl and bd bits */ register ulg b; /* bit buffer */ register unsigned k; /* number of bits in bit buffer */ unsigned u; /* true if unflushed */ /* explode the coded data */ b = k = w = 0; /* initialize bit buffer, window */ u = 1; /* buffer unflushed */ ml = mask_bits[bl]; /* precompute masks for speed */ md = mask_bits[bd]; s = ucsize; while (s > 0) /* do until ucsize bytes uncompressed */ { NEEDBITS(1) if (b & 1) /* then literal--get eight bits */ { DUMPBITS(1) s--; NEEDBITS(8) slide[w++] = (uch)b; if (w == WSIZE) { flush(slide, w, 0); w = u = 0; } DUMPBITS(8) } else /* else distance/length */ { DUMPBITS(1) NEEDBITS(6) /* get distance low bits */ d = (unsigned)b & 0x3f; DUMPBITS(6) NEEDBITS((unsigned)bd) /* get coded distance high bits */ if ((e = (t = td + ((~(unsigned)b) & md))->e) > 16) do { if (e == 99) return 1; DUMPBITS(t->b) e -= 16; NEEDBITS(e) } while ((e = (t = t->v.t + ((~(unsigned)b) & mask_bits[e]))->e) > 16); DUMPBITS(t->b) d = w - d - t->v.n; /* construct offset */ NEEDBITS((unsigned)bl) /* get coded length */ if ((e = (t = tl + ((~(unsigned)b) & ml))->e) > 16) do { if (e == 99) return 1; DUMPBITS(t->b) e -= 16; NEEDBITS(e) } while ((e = (t = t->v.t + ((~(unsigned)b) & mask_bits[e]))->e) > 16); DUMPBITS(t->b) n = t->v.n; if (e) /* get length extra bits */ { NEEDBITS(8) n += (unsigned)b & 0xff; DUMPBITS(8) } /* do the copy */ s -= n; do { n -= (e = (e = WSIZE - ((d &= WSIZE-1) > w ? d : w)) > n ? n : e); if (u && w <= d) { memzero(slide + w, e); w += e; d += e; } else #ifndef NOMEMCPY if (w - d >= e) /* (this test assumes unsigned comparison) */ { memcpy(slide + w, slide + d, e); w += e; d += e; } else /* do it slow to avoid memcpy() overlap */ #endif /* !NOMEMCPY */ do { slide[w++] = slide[d++]; } while (--e); if (w == WSIZE) { flush(slide, w, 0); w = u = 0; } } while (n); } } /* flush out slide */ flush(slide, w, 0); if (csize + (k >> 3)) /* should have read csize bytes, but sometimes */ { /* read one too many: k>>3 compensates */ used_csize = lrec.csize - csize - (k >> 3); return 5; } return 0; } int explode() /* Explode an imploded compressed stream. Based on the general purpose bit flag, decide on coded or uncoded literals, and an 8K or 4K sliding window. Construct the literal (if any), length, and distance codes and the tables needed to decode them (using huft_build() from inflate.c), and call the appropriate routine for the type of data in the remainder of the stream. The four routines are nearly identical, differing only in whether the literal is decoded or simply read in, and in how many bits are read in, uncoded, for the low distance bits. */ { unsigned r; /* return codes */ struct huft *tb; /* literal code table */ struct huft *tl; /* length code table */ struct huft *td; /* distance code table */ int bb; /* bits for tb */ int bl; /* bits for tl */ int bd; /* bits for td */ static unsigned l[256]; /* bit lengths for codes */ /* Tune base table sizes. Note: I thought that to truly optimize speed, I would have to select different bl, bd, and bb values for different compressed file sizes. I was suprised to find out the the values of 7, 7, and 9 worked best over a very wide range of sizes, except that bd = 8 worked marginally better for large compressed sizes. */ bl = 7; bd = csize > 200000L ? 8 : 7; /* With literal tree--minimum match length is 3 */ hufts = 0; /* initialize huft's malloc'ed */ if (lrec.general_purpose_bit_flag & 4) { bb = 9; /* base table size for literals */ if ((r = get_tree(l, 256)) != 0) return (int)r; if ((r = huft_build(l, 256, 256, NULL, NULL, &tb, &bb)) != 0) { if (r == 1) huft_free(tb); return (int)r; } if ((r = get_tree(l, 64)) != 0) return (int)r; if ((r = huft_build(l, 64, 0, cplen3, extra, &tl, &bl)) != 0) { if (r == 1) huft_free(tl); huft_free(tb); return (int)r; } if ((r = get_tree(l, 64)) != 0) return (int)r; if (lrec.general_purpose_bit_flag & 2) /* true if 8K */ { if ((r = huft_build(l, 64, 0, cpdist8, extra, &td, &bd)) != 0) { if (r == 1) huft_free(td); huft_free(tl); huft_free(tb); return (int)r; } r = explode_lit8(tb, tl, td, bb, bl, bd); } else /* else 4K */ { if ((r = huft_build(l, 64, 0, cpdist4, extra, &td, &bd)) != 0) { if (r == 1) huft_free(td); huft_free(tl); huft_free(tb); return (int)r; } r = explode_lit4(tb, tl, td, bb, bl, bd); } huft_free(td); huft_free(tl); huft_free(tb); } else /* No literal tree--minimum match length is 2 */ { if ((r = get_tree(l, 64)) != 0) return (int)r; if ((r = huft_build(l, 64, 0, cplen2, extra, &tl, &bl)) != 0) { if (r == 1) huft_free(tl); return (int)r; } if ((r = get_tree(l, 64)) != 0) return (int)r; if (lrec.general_purpose_bit_flag & 2) /* true if 8K */ { if ((r = huft_build(l, 64, 0, cpdist8, extra, &td, &bd)) != 0) { if (r == 1) huft_free(td); huft_free(tl); return (int)r; } r = explode_nolit8(tl, td, bl, bd); } else /* else 4K */ { if ((r = huft_build(l, 64, 0, cpdist4, extra, &td, &bd)) != 0) { if (r == 1) huft_free(td); huft_free(tl); return (int)r; } r = explode_nolit4(tl, td, bl, bd); } huft_free(td); huft_free(tl); } #ifdef DEBUG fprintf(stderr, "<%u > ", hufts); #endif /* DEBUG */ return (int)r; } /* so explode.c and inflate.c can be compiled together into one object: */ #undef NEXTBYTE #undef NEEDBITS #undef DUMPBITS
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