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/* xtpsops - PostScript operators and mappings to Xt calls.
Copyright (C) 1995 Free Software Foundation, Inc.
Written by: Adam Fedor <fedor@boulder.colorado.edu>
Date: Nov 1995
This file is part of the GNU Objective C User Interface library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "psops.h"
#include "XtDrawContext.h"
void PScolorimage( void )
{
[currentContext DPScolorimage];
}
void PScurrentblackgeneration( void )
{
[currentContext DPScurrentblackgeneration];
}
void PScurrentcmykcolor(float *c, float *m, float *y, float *k)
{
[currentContext DPScurrentcmykcolor:c :m :y :k];
}
void PScurrentcolorscreen( void )
{
[currentContext DPScurrentcolorscreen];
}
void PScurrentcolortransfer( void )
{
[currentContext DPScurrentcolortransfer];
}
void PScurrentundercolorremoval( void )
{
[currentContext DPScurrentundercolorremoval];
}
void PSsetblackgeneration( void )
{
[currentContext DPSsetblackgeneration];
}
void PSsetcmykcolor(float c, float m, float y, float k)
{
[currentContext DPSsetcmykcolor: c : m : y : k];
}
void PSsetcolorscreen( void )
{
[currentContext DPSsetcolorscreen];
}
void PSsetcolortransfer( void )
{
[currentContext DPSsetcolortransfer];
}
void PSsetundercolorremoval( void )
{
[currentContext DPSsetundercolorremoval];
}
void PSeq( void )
{
[currentContext DPSeq];
}
void PSexit( void )
{
[currentContext DPSexit];
}
void PSfalse( void )
{
[currentContext DPSfalse];
}
void PSfor( void )
{
[currentContext DPSfor];
}
void PSforall( void )
{
[currentContext DPSforall];
}
void PSge( void )
{
[currentContext DPSge];
}
void PSgt( void )
{
[currentContext DPSgt];
}
void PSif( void )
{
[currentContext DPSif];
}
void PSifelse( void )
{
[currentContext DPSifelse];
}
void PSle( void )
{
[currentContext DPSle];
}
void PSloop( void )
{
[currentContext DPSloop];
}
void PSlt( void )
{
[currentContext DPSlt];
}
void PSne( void )
{
[currentContext DPSne];
}
void PSnot( void )
{
[currentContext DPSnot];
}
void PSor( void )
{
[currentContext DPSor];
}
void PSrepeat( void )
{
[currentContext DPSrepeat];
}
void PSstop( void )
{
[currentContext DPSstop];
}
void PSstopped( void )
{
[currentContext DPSstopped];
}
void PStrue( void )
{
[currentContext DPStrue];
}
void PScondition( void )
{
[currentContext DPScondition];
}
void PScurrentcontext(int *cid)
{
[currentContext DPScurrentcontext: cid];
}
void PScurrentobjectformat(int *code)
{
[currentContext DPScurrentobjectformat: code];
}
void PSdefineusername(int i, const char *username)
{
[currentContext DPSdefineusername:i :username];
}
void PSdefineuserobject( void )
{
[currentContext DPSdefineuserobject];
}
void PSdetach( void )
{
[currentContext DPSdetach];
}
void PSexecuserobject(int index)
{
[currentContext DPSexecuserobject: index];
}
void PSfork( void )
{
[currentContext DPSfork];
}
void PSjoin( void )
{
[currentContext DPSjoin];
}
void PSlock( void )
{
[currentContext DPSlock];
}
void PSmonitor( void )
{
[currentContext DPSmonitor];
}
void PSnotify( void )
{
[currentContext DPSnotify];
}
void PSsetobjectformat(int code)
{
[currentContext DPSsetobjectformat: code];
}
void PSsetvmthreshold(int i)
{
[currentContext DPSsetvmthreshold: i];
}
void PSundefineuserobject(int index)
{
[currentContext DPSundefineuserobject: index];
}
void PSuserobject( void )
{
[currentContext DPSuserobject];
}
void PSwait( void )
{
[currentContext DPSwait];
}
void PSyield( void )
{
[currentContext DPSyield];
}
void PSaload( void )
{
[currentContext DPSaload];
}
void PSanchorsearch(int *truth)
{
[currentContext DPSanchorsearch: truth];
}
void PSarray(int len)
{
[currentContext DPSarray: len];
}
void PSastore( void )
{
[currentContext DPSastore];
}
void PSbegin( void )
{
[currentContext DPSbegin];
}
void PSclear( void )
{
[currentContext DPSclear];
}
void PScleartomark( void )
{
[currentContext DPScleartomark];
}
void PScopy(int n)
{
[currentContext DPScopy: n];
}
void PScount(int *n)
{
[currentContext DPScount: n];
}
void PScounttomark(int *n)
{
[currentContext DPScounttomark: n];
}
void PScvi( void )
{
[currentContext DPScvi];
}
void PScvlit( void )
{
[currentContext DPScvlit];
}
void PScvn( void )
{
[currentContext DPScvn];
}
void PScvr( void )
{
[currentContext DPScvr];
}
void PScvrs( void )
{
[currentContext DPScvrs];
}
void PScvs( void )
{
[currentContext DPScvs];
}
void PScvx( void )
{
[currentContext DPScvx];
}
void PSdef( void )
{
[currentContext DPSdef];
}
void PSdict(int len)
{
[currentContext DPSdict: len];
}
void PSdictstack( void )
{
[currentContext DPSdictstack];
}
void PSdup( void )
{
[currentContext DPSdup];
}
void PSend( void )
{
[currentContext DPSend];
}
void PSexch( void )
{
[currentContext DPSexch];
}
void PSexecstack( void )
{
[currentContext DPSexecstack];
}
void PSexecuteonly( void )
{
[currentContext DPSexecuteonly];
}
void PSget( void )
{
[currentContext DPSget];
}
void PSgetinterval( void )
{
[currentContext DPSgetinterval];
}
void PSindex(int i)
{
[currentContext DPSindex: i];
}
void PSknown(int *b)
{
[currentContext DPSknown: b];
}
void PSlength(int *len)
{
[currentContext DPSlength: len];
}
void PSload( void )
{
[currentContext DPSload];
}
void PSmark( void )
{
[currentContext DPSmark];
}
void PSmatrix( void )
{
[currentContext DPSmatrix];
}
void PSmaxlength(int *len)
{
[currentContext DPSmaxlength: len];
}
void PSnoaccess( void )
{
[currentContext DPSnoaccess];
}
void PSnull( void )
{
[currentContext DPSnull];
}
void PSpackedarray( void )
{
[currentContext DPSpackedarray];
}
void PSpop( void )
{
[currentContext DPSpop];
}
void PSput( void )
{
[currentContext DPSput];
}
void PSputinterval( void )
{
[currentContext DPSputinterval];
}
void PSrcheck(int *b)
{
[currentContext DPSrcheck: b];
}
void PSreadonly( void )
{
[currentContext DPSreadonly];
}
void PSroll(int n, int j)
{
[currentContext DPSroll: n : j];
}
void PSscheck(int *b)
{
[currentContext DPSscheck: b];
}
void PSsearch(int *b)
{
[currentContext DPSsearch: b];
}
void PSshareddict( void )
{
[currentContext DPSshareddict];
}
void PSstatusdict( void )
{
[currentContext DPSstatusdict];
}
void PSstore( void )
{
[currentContext DPSstore];
}
void PSstring(int len)
{
[currentContext DPSstring: len];
}
void PSstringwidth(const char *s, float *xp, float *yp)
{
[currentContext DPSstringwidth: s : xp : yp];
}
void PSsystemdict( void )
{
[currentContext DPSsystemdict];
}
void PSuserdict( void )
{
[currentContext DPSuserdict];
}
void PSwcheck(int *b)
{
[currentContext DPSwcheck: b];
}
void PSwhere(int *b)
{
[currentContext DPSwhere: b];
}
void PSxcheck(int *b)
{
[currentContext DPSxcheck: b];
}
void PSFontDirectory( void )
{
[currentContext DPSFontDirectory];
}
void PSISOLatin1Encoding( void )
{
[currentContext DPSISOLatin1Encoding];
}
void PSSharedFontDirectory( void )
{
[currentContext DPSSharedFontDirectory];
}
void PSStandardEncoding( void )
{
[currentContext DPSStandardEncoding];
}
void PScachestatus(int *bsize, int *bmax, int *msize)
{
[currentContext DPScachestatus: bsize : bmax : msize];
}
void PScurrentcacheparams( void )
{
[currentContext DPScurrentcacheparams];
}
void PScurrentfont( void )
{
[currentContext DPScurrentfont];
}
void PSdefinefont( void )
{
[currentContext DPSdefinefont];
}
void PSfindfont(const char *name)
{
[currentContext DPSfindfont: name];
}
void PSmakefont( void )
{
[currentContext DPSmakefont];
}
void PSscalefont(float size)
{
[currentContext DPSscalefont: size];
}
void PSselectfont(const char *name, float scale)
{
[currentContext DPSselectfont: name : scale];
}
void PSsetcachedevice(float wx, float wy, float llx, float lly, float urx, float ury)
{
[currentContext DPSsetcachedevice: wy : wy : lly : lly : urx : ury];
}
void PSsetcachelimit(float n)
{
[currentContext DPSsetcachelimit: n];
}
void PSsetcacheparams( void )
{
[currentContext DPSsetcacheparams];
}
void PSsetcharwidth(float wx, float wy)
{
[currentContext DPSsetcharwidth: wx : wy];
}
void PSsetfont(int f)
{
[currentContext DPSsetfont: f];
}
void PSundefinefont(const char *name)
{
[currentContext DPSundefinefont: name];
}
void
PSconcat(const float m[])
{
[currentContext DPSconcat: m];
}
void
PScurrentdash( void )
{
[currentContext DPScurrentdash];
}
void PScurrentflat(float *flatness)
{
[currentContext DPScurrentflat: flatness];
}
void PScurrentgray(float *gray)
{
[currentContext DPScurrentgray: gray];
}
void PScurrentgstate(int gst)
{
[currentContext DPScurrentgstate: gst];
}
void PScurrenthalftone( void )
{
[currentContext DPScurrenthalftone];
}
void PScurrenthalftonephase(float *x, float *y)
{
[currentContext DPScurrenthalftonephase: x : y];
}
void PScurrenthsbcolor(float *h, float *s, float *b)
{
[currentContext DPScurrenthsbcolor: h : s : b];
}
void PScurrentlinecap(int *linecap)
{
[currentContext DPScurrentlinecap: linecap];
}
void PScurrentlinejoin(int *linejoin)
{
[currentContext DPScurrentlinejoin: linejoin];
}
void PScurrentlinewidth(float *width)
{
[currentContext DPScurrentlinewidth: width];
}
void PScurrentmatrix( void )
{
[currentContext DPScurrentmatrix];
}
void PScurrentmiterlimit(float *limit)
{
[currentContext DPScurrentmiterlimit: limit];
}
void PScurrentpoint(float *x, float *y)
{
[currentContext DPScurrentpoint: x : y];
}
void PScurrentrgbcolor(float *r, float *g, float *b)
{
[currentContext DPScurrentrgbcolor: r : g : b];
}
void PScurrentscreen( void )
{
[currentContext DPScurrentscreen];
}
void PScurrentstrokeadjust(int *b)
{
[currentContext DPScurrentstrokeadjust: b];
}
void PScurrenttransfer( void )
{
[currentContext DPScurrenttransfer];
}
void PSdefaultmatrix( void )
{
[currentContext DPSdefaultmatrix];
}
void PSgrestore( void )
{
[currentContext DPSgrestore];
}
void PSgrestoreall( void )
{
[currentContext DPSgrestoreall];
}
void PSgsave( void )
{
[currentContext DPSgsave];
}
void PSgstate( void )
{
[currentContext DPSgstate];
}
void PSinitgraphics( void )
{
[currentContext DPSinitgraphics];
}
void PSinitmatrix( void )
{
[currentContext DPSinitmatrix];
}
void PSrotate(float angle)
{
[currentContext DPSrotate: angle];
}
void PSscale(float x, float y)
{
[currentContext DPSscale: x : y];
}
void PSsetdash(const float pat[], int size, float offset)
{
[currentContext DPSsetdash: pat : size : offset];
}
void PSsetflat(float flatness)
{
[currentContext DPSsetflat: flatness];
}
void PSsetgray(float gray)
{
[currentContext DPSsetgray: gray];
}
void PSsetgstate(int gst)
{
[currentContext DPSsetgstate: gst];
}
void PSsethalftone( void )
{
[currentContext DPSsethalftone];
}
void PSsethalftonephase(float x, float y)
{
[currentContext DPSsethalftonephase: x : y];
}
void PSsethsbcolor(float h, float s, float b)
{
[currentContext DPSsethsbcolor: h : s : b];
}
void PSsetlinecap(int linecap)
{
[currentContext DPSsetlinecap: linecap];
}
void PSsetlinejoin(int linejoin)
{
[currentContext DPSsetlinejoin: linejoin];
}
void PSsetlinewidth(float width)
{
[currentContext DPSsetlinewidth: width];
}
void PSsetmatrix( void )
{
[currentContext DPSsetmatrix];
}
void PSsetmiterlimit(float limit)
{
[currentContext DPSsetmiterlimit: limit];
}
void PSsetrgbcolor(float r, float g, float b)
{
[currentContext DPSsetrgbcolor: r : g : b];
}
void PSsetscreen( void )
{
[currentContext DPSsetscreen];
}
void PSsetstrokeadjust(int b)
{
[currentContext DPSsetstrokeadjust: b];
}
void PSsettransfer( void )
{
[currentContext DPSsettransfer];
}
void PStranslate(float x, float y)
{
[currentContext DPStranslate: x : y];
}
void PSequals( void )
{
[currentContext DPSequals];
}
void PSequalsequals( void )
{
[currentContext DPSequalsequals];
}
void PSbytesavailable(int *n)
{
[currentContext DPSbytesavailable: n];
}
void PSclosefile( void )
{
[currentContext DPSclosefile];
}
void PScurrentfile( void )
{
[currentContext DPScurrentfile];
}
void PSdeletefile(const char *filename)
{
[currentContext DPSdeletefile: filename];
}
void PSecho(int b)
{
[currentContext DPSecho: b];
}
void PSfile(const char *name, const char *access)
{
[currentContext DPSfile: name : access];
}
void PSfilenameforall( void )
{
[currentContext DPSfilenameforall];
}
void PSfileposition(int *pos)
{
[currentContext DPSfileposition: pos];
}
void PSflush( void )
{
[currentContext DPSflush];
}
void PSflushfile( void )
{
[currentContext DPSflushfile];
}
void PSprint( void )
{
[currentContext DPSprint];
}
void PSprintobject(int tag)
{
[currentContext DPSprintobject: tag];
}
void PSpstack( void )
{
[currentContext DPSpstack];
}
void PSread(int *b)
{
[currentContext DPSread: b];
}
void PSreadhexstring(int *b)
{
[currentContext DPSreadhexstring: b];
}
void PSreadline(int *b)
{
[currentContext DPSreadline: b];
}
void PSreadstring(int *b)
{
[currentContext DPSreadstring: b];
}
void PSrenamefile(const char *old, const char *new)
{
[currentContext DPSrenamefile: old : new];
}
void PSresetfile( void )
{
[currentContext DPSresetfile];
}
void PSsetfileposition(int pos)
{
[currentContext DPSsetfileposition: pos];
}
void PSstack( void )
{
[currentContext DPSstack];
}
void PSstatus(int *b)
{
[currentContext DPSstatus: b];
}
void PStoken(int *b)
{
[currentContext DPStoken: b];
}
void PSwrite( void )
{
[currentContext DPSwrite];
}
void PSwritehexstring( void )
{
[currentContext DPSwritehexstring];
}
void PSwriteobject(int tag)
{
[currentContext DPSwriteobject: tag];
}
void PSwritestring( void )
{
[currentContext DPSwritestring];
}
void PSabs( void )
{
[currentContext DPSabs];
}
void PSadd( void )
{
[currentContext DPSadd];
}
void PSand( void )
{
[currentContext DPSand];
}
void PSatan( void )
{
[currentContext DPSatan];
}
void PSbitshift(int shift)
{
[currentContext DPSbitshift: shift];
}
void PSceiling( void )
{
[currentContext DPSceiling];
}
void PScos( void )
{
[currentContext DPScos];
}
void PSdiv( void )
{
[currentContext DPSdiv];
}
void PSexp( void )
{
[currentContext DPSexp];
}
void PSfloor( void )
{
[currentContext DPSfloor];
}
void PSidiv( void )
{
[currentContext DPSidiv];
}
void PSln( void )
{
[currentContext DPSln];
}
void PSlog( void )
{
[currentContext DPSlog];
}
void PSmod( void )
{
[currentContext DPSmod];
}
void PSmul( void )
{
[currentContext DPSmul];
}
void PSneg( void )
{
[currentContext DPSneg];
}
void PSround( void )
{
[currentContext DPSround];
}
void PSsin( void )
{
[currentContext DPSsin];
}
void PSsqrt( void )
{
[currentContext DPSsqrt];
}
void PSsub( void )
{
[currentContext DPSsub];
}
void PStruncate( void )
{
[currentContext DPStruncate];
}
void PSxor( void )
{
[currentContext DPSxor];
}
void PSconcatmatrix( void )
{
[currentContext DPSconcatmatrix];
}
void PSdtransform(float x1, float y1, float *x2, float *y2)
{
[currentContext DPSdtransform: x1 : y1 : x2 : y2];
}
void PSidentmatrix( void )
{
[currentContext DPSidentmatrix];
}
void PSidtransform(float x1, float y1, float *x2, float *y2)
{
[currentContext DPSidtransform: x1 : y1 : x2 : y2];
}
void PSinvertmatrix( void )
{
[currentContext DPSinvertmatrix];
}
void PSitransform(float x1, float y1, float *x2, float *y2)
{
[currentContext DPSitransform: x1 : y1 : x2 : y2];
}
void PStransform(float x1, float y1, float *x2, float *y2)
{
[currentContext DPStransform: x1 : y1 : x2 : y2];
}
void PSbanddevice( void )
{
[currentContext DPSbanddevice];
}
void PSframedevice( void )
{
[currentContext DPSframedevice];
}
void PSnulldevice( void )
{
[currentContext DPSnulldevice];
}
void PSrenderbands( void )
{
[currentContext DPSrenderbands];
}
void PSgetboolean(int *it)
{
[currentContext DPSgetboolean: it];
}
void PSgetchararray(int size, char s[])
{
[currentContext DPSgetchararray: size : s];
}
void PSgetfloat(float *it)
{
[currentContext DPSgetfloat: it];
}
void PSgetfloatarray(int size, float a[])
{
[currentContext DPSgetfloatarray: size : a];
}
void PSgetint(int *it)
{
[currentContext DPSgetint: it];
}
void PSgetintarray(int size, int a[])
{
[currentContext DPSgetintarray: size : a];
}
void PSgetstring(char *s)
{
[currentContext DPSgetstring: s];
}
void PSsendboolean(int it)
{
[currentContext DPSsendboolean: it];
}
void PSsendchararray(const char s[], int size)
{
[currentContext DPSsendchararray: s : size];
}
void PSsendfloat(float it)
{
[currentContext DPSsendfloat: it];
}
void PSsendfloatarray(const float a[], int size)
{
[currentContext DPSsendfloatarray: a : size];
}
void PSsendint(int it)
{
[currentContext DPSsendint: it];
}
void PSsendintarray(const int a[], int size)
{
[currentContext DPSsendintarray: a : size];
}
void PSsendstring(const char *s)
{
[currentContext DPSsendstring: s];
}
void PSashow(float x, float y, const char *s)
{
[currentContext DPSashow: x : y : s];
}
void PSawidthshow(float cx, float cy, int c, float ax, float ay, const char *s)
{
[currentContext DPSawidthshow: cx : cy : c : ax : ay : s];
}
void PScopypage( void )
{
[currentContext DPScopypage];
}
void PSeofill( void )
{
[currentContext DPSeofill];
}
void PSerasepage( void )
{
[currentContext DPSerasepage];
}
void PSfill( void )
{
[currentContext DPSfill];
}
void PSimage( void )
{
[currentContext DPSimage];
}
void PSimagemask( void )
{
[currentContext DPSimagemask];
}
void PSkshow(const char *s)
{
[currentContext DPSkshow: s];
}
void PSrectfill(float x, float y, float w, float h)
{
[currentContext DPSrectfill: x : y : w : h];
}
void PSrectstroke(float x, float y, float w, float h)
{
[currentContext DPSrectstroke: x : y : w : h];
}
void PSshow(const char *s)
{
[currentContext DPSshow: s];
}
void PSshowpage( void )
{
[currentContext DPSshowpage];
}
void PSstroke( void )
{
[currentContext DPSstroke];
}
void PSstrokepath( void )
{
[currentContext DPSstrokepath];
}
void PSueofill(const char nums[], int n, const char ops[], int l)
{
[currentContext DPSueofill: nums : n : ops : l];
}
void PSufill(const char nums[], int n, const char ops[], int l)
{
[currentContext DPSufill: nums : n : ops : l];
}
void PSustroke(const char nums[], int n, const char ops[], int l)
{
[currentContext DPSustroke: nums : n : ops : l];
}
void PSustrokepath(const char nums[], int n, const char ops[], int l)
{
[currentContext DPSustrokepath: nums : n : ops : l];
}
void PSwidthshow(float x, float y, int c, const char *s)
{
[currentContext DPSwidthshow: x : y : c : s];
}
void PSxshow(const char *s, const float numarray[], int size)
{
[currentContext DPSxshow: s : numarray : size];
}
void PSxyshow(const char *s, const float numarray[], int size)
{
[currentContext DPSxyshow: s : numarray : size];
}
void PSyshow(const char *s, const float numarray[], int size)
{
[currentContext DPSyshow: s : numarray : size];
}
void PSarc(float x, float y, float r, float angle1, float angle2)
{
[currentContext DPSarc: x : y : r : angle1 : angle2];
}
void PSarcn(float x, float y, float r, float angle1, float angle2)
{
[currentContext DPSarcn: x : y : r : angle1 : angle2];
}
void PSarct(float x1, float y1, float x2, float y2, float r)
{
[currentContext DPSarct: x1 : y1 : x2 : y2 : r];
}
void PSarcto(float x1, float y1, float x2, float y2, float r, float *xt1, float *yt1, float *xt2, float *yt2)
{
[currentContext DPSarcto: x1 : y1 : x2 : y2 : r : xt1 : yt1 : xt2 : yt2];
}
void PScharpath(const char *s, int b)
{
[currentContext DPScharpath: s : b];
}
void PSclip( void )
{
[currentContext DPSclip];
}
void PSclippath( void )
{
[currentContext DPSclippath];
}
void PSclosepath( void )
{
[currentContext DPSclosepath];
}
void PScurveto(float x1, float y1, float x2, float y2, float x3, float y3)
{
[currentContext DPScurveto: x1 : y1 : x2 : y2 : x3 : y3];
}
void PSeoclip( void )
{
[currentContext DPSeoclip];
}
void PSeoviewclip( void )
{
[currentContext DPSeoviewclip];
}
void PSflattenpath( void )
{
[currentContext DPSflattenpath];
}
void PSinitclip( void )
{
[currentContext DPSinitclip];
}
void PSinitviewclip( void )
{
[currentContext DPSinitviewclip];
}
void PSlineto(float x, float y)
{
[currentContext DPSlineto: x : y];
}
void PSmoveto(float x, float y)
{
[currentContext DPSmoveto: x : y];
}
void PSnewpath( void )
{
[currentContext DPSnewpath];
}
void PSpathbbox(float *llx, float *lly, float *urx, float *ury)
{
[currentContext DPSpathbbox: llx : lly : urx : ury];
}
void PSpathforall( void )
{
[currentContext DPSpathforall];
}
void PSrcurveto(float x1, float y1, float x2, float y2, float x3, float y3)
{
[currentContext DPSrcurveto: x1 : y1 : x2 : y2 : x3 : y3];
}
void PSrectclip(float x, float y, float w, float h)
{
[currentContext DPSrectclip: x : y : w : h];
}
void PSrectviewclip(float x, float y, float w, float h)
{
[currentContext DPSrectviewclip: x : y : w : h];
}
void PSreversepath( void )
{
[currentContext DPSreversepath];
}
void PSrlineto(float x, float y)
{
[currentContext DPSrlineto: x : y];
}
void PSrmoveto(float x, float y)
{
[currentContext DPSrmoveto: x : y];
}
void PSsetbbox(float llx, float lly, float urx, float ury)
{
[currentContext DPSsetbbox: llx : lly : urx : ury];
}
void PSsetucacheparams( void )
{
[currentContext DPSsetucacheparams];
}
void PSuappend(const char nums[], int n, const char ops[], int l)
{
[currentContext DPSuappend: nums : n : ops : l];
}
void PSucache( void )
{
[currentContext DPSucache];
}
void PSucachestatus( void )
{
[currentContext DPSucachestatus];
}
void PSupath(int b)
{
[currentContext DPSupath: b];
}
void PSviewclip( void )
{
[currentContext DPSviewclip];
}
void PSviewclippath( void )
{
[currentContext DPSviewclippath];
}
void PSbind( void )
{
[currentContext DPSbind];
}
void PScountdictstack(int *n)
{
[currentContext DPScountdictstack: n];
}
void PScountexecstack(int *n)
{
[currentContext DPScountexecstack: n];
}
void PScurrentdict( void )
{
[currentContext DPScurrentdict];
}
void PScurrentpacking(int *b)
{
[currentContext DPScurrentpacking: b];
}
void PScurrentshared(int *b)
{
[currentContext DPScurrentshared: b];
}
void PSdeviceinfo( void )
{
[currentContext DPSdeviceinfo];
}
void PSerrordict( void )
{
[currentContext DPSerrordict];
}
void PSexec( void )
{
[currentContext DPSexec];
}
void PSprompt( void )
{
[currentContext DPSprompt];
}
void PSquit( void )
{
[currentContext DPSquit];
}
void PSrand( void )
{
[currentContext DPSrand];
}
void PSrealtime(int *i)
{
[currentContext DPSrealtime: i];
}
void PSrestore( void )
{
[currentContext DPSrestore];
}
void PSrrand( void )
{
[currentContext DPSrrand];
}
void PSrun(const char *filename)
{
[currentContext DPSrun: filename];
}
void PSsave( void )
{
[currentContext DPSsave];
}
void PSsetpacking(int b)
{
[currentContext DPSsetpacking: b];
}
void PSsetshared(int b)
{
[currentContext DPSsetshared: b];
}
void PSsrand( void )
{
[currentContext DPSsrand];
}
void PSstart( void )
{
[currentContext DPSstart];
}
void PStype( void )
{
[currentContext DPStype];
}
void PSundef(const char *name)
{
[currentContext DPSundef: name];
}
void PSusertime(int *milliseconds)
{
[currentContext DPSusertime: milliseconds];
}
void PSversion(int bufsize, char buf[])
{
[currentContext DPSversion: bufsize : buf];
}
void PSvmreclaim(int code)
{
[currentContext DPSvmreclaim: code];
}
void PSvmstatus(int *level, int *used, int *maximum)
{
[currentContext DPSvmstatus: level : used : maximum];
}
void PSineofill(float x, float y, int *b)
{
[currentContext DPSineofill: x : y : b];
}
void PSinfill(float x, float y, int *b)
{
[currentContext DPSinfill: x : y : b];
}
void PSinstroke(float x, float y, int *b)
{
[currentContext DPSinstroke: x : y : b];
}
void PSinueofill(float x, float y, const char nums[], int n, const char ops[], int l, int *b)
{
[currentContext DPSinueofill: x : y : nums : n : ops : l : b];
}
void PSinufill(float x, float y, const char nums[], int n, const char ops[], int l, int *b)
{
[currentContext DPSinufill: x : y : nums : n : ops : l : b];
}
void PSinustroke(float x, float y, const char nums[], int n, const char ops[], int l, int *b)
{
[currentContext DPSinustroke: x : y : nums : n : ops : l : b];
}
void PSwtranslation(float *x, float *y)
{
[currentContext DPSwtranslation: x : y];
}
void PSleftbracket( void )
{
[currentContext DPSleftbracket];
}
void PSrightbracket( void )
{
[currentContext DPSrightbracket];
}
void PSleftleft( void )
{
[currentContext DPSleftleft];
}
void PSrightright( void )
{
[currentContext DPSrightright];
}
void PScshow(const char *s)
{
[currentContext DPScshow: s];
}
void PScurrentcolor( void )
{
[currentContext DPScurrentcolor];
}
void PScurrentcolorrendering( void )
{
[currentContext DPScurrentcolorrendering];
}
void PScurrentcolorspace( void )
{
[currentContext DPScurrentcolorspace];
}
void PScurrentdevparams(const char *dev)
{
[currentContext DPScurrentdevparams: dev];
}
void PScurrentglobal(int *b)
{
[currentContext DPScurrentglobal: b];
}
void PScurrentoverprint(int *b)
{
[currentContext DPScurrentoverprint: b];
}
void PScurrentpagedevice( void )
{
[currentContext DPScurrentpagedevice];
}
void PScurrentsystemparams( void )
{
[currentContext DPScurrentsystemparams];
}
void PScurrentuserparams( void )
{
[currentContext DPScurrentuserparams];
}
void PSdefineresource(const char *category)
{
[currentContext DPSdefineresource: category];
}
void PSexecform( void )
{
[currentContext DPSexecform];
}
void PSfilter( void )
{
[currentContext DPSfilter];
}
void PSfindencoding(const char *key)
{
[currentContext DPSfindencoding: key];
}
void PSfindresource(const char *key, const char *category)
{
[currentContext DPSfindresource: key : category];
}
void PSgcheck(int *b)
{
[currentContext DPSgcheck: b];
}
void PSglobaldict( void )
{
[currentContext DPSglobaldict];
}
void PSGlobalFontDirectory( void )
{
[currentContext DPSGlobalFontDirectory];
}
void PSglyphshow(const char *name)
{
[currentContext DPSglyphshow: name];
}
void PSlanguagelevel(int *n)
{
[currentContext DPSlanguagelevel: n];
}
void PSmakepattern( void )
{
[currentContext DPSmakepattern];
}
void PSproduct( void )
{
[currentContext DPSproduct];
}
void PSresourceforall(const char *category)
{
[currentContext DPSresourceforall: category];
}
void PSresourcestatus(const char *key, const char *category, int *b)
{
[currentContext DPSresourcestatus: key : category : b];
}
void PSrevision(int *n)
{
[currentContext DPSrevision: n];
}
void PSrootfont( void )
{
[currentContext DPSrootfont];
}
void PSserialnumber(int *n)
{
[currentContext DPSserialnumber: n];
}
void PSsetcolor( void )
{
[currentContext DPSsetcolor];
}
void PSsetcolorrendering( void )
{
[currentContext DPSsetcolorrendering];
}
void PSsetcolorspace( void )
{
[currentContext DPSsetcolorspace];
}
void PSsetdevparams( void )
{
[currentContext DPSsetdevparams];
}
void PSsetglobal(int b)
{
[currentContext DPSsetglobal: b];
}
void PSsetoverprint(int b)
{
[currentContext DPSsetoverprint: b];
}
void PSsetpagedevice( void )
{
[currentContext DPSsetpagedevice];
}
void PSsetpattern(int patternDict)
{
[currentContext DPSsetpattern: patternDict];
}
void PSsetsystemparams( void )
{
[currentContext DPSsetsystemparams];
}
void PSsetuserparams( void )
{
[currentContext DPSsetuserparams];
}
void PSstartjob(int b, const char *password)
{
[currentContext DPSstartjob: b : password];
}
void PSundefineresource(const char *key, const char *category)
{
[currentContext DPSundefineresource: key : category];
}
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.