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/* Interface for socket-based port object for use with Connection Copyright (C) 1994 Free Software Foundation, Inc. Written by: R. Andrew McCallum <mccallum@gnu.ai.mit.edu> Date: July 1994 This file is part of the GNU Objective C Class Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __SocketPort_h_INCLUDE_GNU #define __SocketPort_h_INCLUDE_GNU #include <objects/stdobjects.h> #include <objects/Port.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> typedef struct sockaddr_in sockport_t; @interface SocketPort : Port { sockport_t sockPort; int sock; /* socket if local, 0 if remote */ BOOL close_on_dealloc; } + newForSockPort: (sockport_t)s close: (BOOL)f; + newForSockPort: (sockport_t)s; + newLocalWithNumber: (int)n; + newLocal; + newRemoteWithNumber: (int)n onHost: (id <String>)h; - (sockport_t) sockPort; - (int) socket; - (int) socketPortNumber; @end #endif /* __SocketPort_h_INCLUDE_GNU */
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