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/* Implementation of GNU Objective-C Proxy for remote object messaging Copyright (C) 1994, 1995 Free Software Foundation, Inc. Written by: R. Andrew McCallum <mccallum@gnu.ai.mit.edu> Date: July 1994 This file is part of the GNU Objective C Class Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include <stdlib.h> #include <stdarg.h> #include <objects/stdobjects.h> #include <objects/Proxy.h> #include <objects/Connection.h> #include <objects/ConnectedCoder.h> #include <objects/eltfuncs.h> #include <assert.h> static BOOL debugProxies = NO; #if NeXT_runtime static id tmp_kludge_protocol = nil; #endif @implementation Proxy /* Required by NeXT runtime */ + initialize { return self; } #if NeXT_runtime + setProtocolForProxies: (Protocol*)p { tmp_kludge_protocol = p; return self; } #endif + newForRemote: (unsigned)aTarget connection: (Connection*)c { Proxy *newProxy; if ((newProxy = [c proxyForTarget:aTarget])) return newProxy; newProxy = class_create_instance([Proxy class]); newProxy->target = aTarget; newProxy->connection = c; newProxy->retain_count = 0; #if NeXT_runtime newProxy->_method_types = coll_hash_new(32, elt_hash_void_ptr, elt_compare_void_ptrs); newProxy->protocol = nil; #endif if (debugProxies) printf("%s: proxy=0x%x name %u\n", sel_get_name(_cmd), (unsigned)newProxy, newProxy->target); [c addProxy:newProxy]; return newProxy; } - notImplemented: (SEL)aSel { [Object error:"Proxy notImplemented %s", sel_get_name(aSel)]; return self; } - self { return self; } #if NeXT_runtime + class { return self; } #else + (Class) class { return (Class)self; } #endif - invalidateProxy { /* What should go here? */ [connection removeProxy:self]; return self; } - (BOOL) isProxy { return YES; } - (void) encodeWithCoder: aRmc { [[self classForConnectedCoder:aRmc] encodeObject:self withConnectedCoder:aRmc]; } - classForConnectedCoder: aRmc; { return object_get_class(self); } static inline BOOL class_is_kind_of(Class self, Class aClassObject) { Class class; for (class = self; class!=Nil; class = class_get_super_class(class)) if (class==aClassObject) return YES; return NO; } + (void) encodeObject: anObject withConnectedCoder: aRmc { unsigned aTarget; BOOL willBeLocal; assert([aRmc connection]); if (class_is_kind_of(object_get_class(anObject), [Proxy class])) { /* anObject is a Proxy, or a Proxy subclass */ aTarget = [anObject targetForProxy]; if ([aRmc connection] == [anObject connectionForProxy]) { /* This proxy is local on the other side */ willBeLocal = YES; [aRmc encodeObjectBycopy:nil withName:"Proxy is local on other side"]; [aRmc encodeValueOfType:@encode(unsigned) at:&aTarget withName:"Object Proxy target"]; [aRmc encodeValueOfType:@encode(BOOL) at:&willBeLocal withName:"Proxy willBeLocal"]; } else { /* This proxy will still be remote on the other side */ id op = [[anObject connectionForProxy] outPort]; willBeLocal = NO; if (debugProxies) fprintf(stderr, "Sending a triangle-connection proxy\n"); /* It's remote here, so we need to tell other side where to form triangle connection to */ [aRmc encodeObjectBycopy:op withName:"Proxy outPort"]; [aRmc encodeValueOfType:@encode(unsigned) at:&aTarget withName:"Object Proxy target"]; [aRmc encodeValueOfType:@encode(BOOL) at:&willBeLocal withName:"Proxy willBeLocal"]; } } else { /* anObject is a non-Proxy object, e.g. Object */ aTarget = PTR2LONG(anObject); willBeLocal = NO; /* Let the connection know that we're going, this also retains anObj */ [[aRmc connection] addLocalObject:anObject]; /* if nil port, other connection will use ConnectedCoder remotePort */ [aRmc encodeObjectBycopy:nil withName:"Proxy outPort == remotePort"]; [aRmc encodeValueOfType:@encode(unsigned) at:&aTarget withName:"Object Proxy target"]; [aRmc encodeValueOfType:@encode(BOOL) at:&willBeLocal withName:"Proxy willBeLocal"]; } } + newWithCoder: aRmc { unsigned new_target; id newConnectionOutPort; id c; BOOL willBeLocal; if ([aRmc class] != [ConnectedCoder class]) [self error:"Proxy objects only code with ConnectedCoder class"]; assert([aRmc connection]); [aRmc decodeObjectAt:&newConnectionOutPort withName:NULL]; [aRmc decodeValueOfType:@encode(unsigned) at:&new_target withName:NULL]; [aRmc decodeValueOfType:@encode(BOOL) at:&willBeLocal withName:NULL]; if (newConnectionOutPort) { c = [Connection newForInPort:[[aRmc connection] inPort] outPort:newConnectionOutPort ancestorConnection:[aRmc connection]]; } else { c = [aRmc connection]; } if (!willBeLocal) { if (debugProxies) printf("returning remote Proxy, target=0x%x\n", new_target); return [self newForRemote:new_target connection:c]; } else { assert(new_target); if (debugProxies) printf("returning local Object, target=0x%x\n", new_target); /* xxx I should add something that makes sure this number is a valid object address... offer a little protection against bad clients. */ return (id)new_target; } } - (unsigned) targetForProxy { return target; } - connectionForProxy { return connection; } - (const char *) selectorTypeForProxy: (SEL)selector { #if NeXT_runtime #if 0 { /* This is bogosity. You are required to include all methods sent by any proxies in the protocol you pass to +setProtocolForProxy: */ struct objc_method_description *md; md = [tmp_kludge_protocol descriptionForInstanceMethod:selector]; if (md) return md->types; else return NULL; } #elif 0 { /* This is disgusting bogosity. This only works if some other class in the executable responds to this method. */ /* xxx Look in the class hash table at all classes... */ } #else { elt e; const char *t; e = coll_hash_value_for_key(_method_types, selector); t = e.char_ptr_u; if (!t) { /* This isn't what we want, unless the remote machine has the same architecture as us. */ t = [connection _typeForSelector:selector remoteTarget:target]; coll_hash_add(&_method_types, (void*)selector, t); } return t; } #endif /* 1 */ #else return sel_get_type(selector); #endif } /* xxx Clean up all this junk below */ - (oneway void) release { if (!retain_count--) { [self invalidateProxy]; [self dealloc]; } } - retain { retain_count++; return self; } - (void) dealloc { #if NeXT_runtime coll_hash_delete(_method_types); object_dispose((Object*)self); #else NSDeallocateObject((id)self); #endif } - forward: (SEL)aSel :(arglist_t)frame { if (debugProxies) printf("Proxy forwarding %s\n", sel_get_name(aSel)); return [connection connectionForward:self :aSel :frame]; } /* We need to make an effort to pass errors back from the server to the client */ - (unsigned) retainCount { return retain_count; } - autorelease { /* xxx Problems here if the Connection goes away? */ [[NSObject autoreleaseClass] addObject:self]; return self; } - (NSZone*) zone { return NULL; /* xxx Fix this. */ } @end @implementation NSObject (ForProxy) - (const char *) selectorTypeForProxy: (SEL)selector { #if NeXT_runtime { Method m = class_get_instance_method(isa, selector); if (m) return m->method_types; else return NULL; } #else return sel_get_type(selector); #endif } @end @implementation Protocol (RemoteSelfCoding) /* Perhaps Protocol's should be sent bycopy? */ - classForConnectedCoder: aRmc; { return [Proxy class]; } @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.