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/* Concrete implementation of NSSet based on GNU Set class Copyright (C) 1995 Free Software Foundation, Inc. Written by: R. Andrew McCallum <mccallum@gnu.ai.mit.edu> Created: Sep 1995 This file is part of the GNU Objective C Class Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include <Foundation/NSGSet.h> #include <objects/NSSet.h> #include <objects/behavior.h> #include <objects/Set.h> #include <objects/eltfuncs.h> #include <Foundation/NSUtilities.h> #include <Foundation/NSString.h> @interface NSGSetEnumerator : NSEnumerator { NSSet *set; void *enum_state; } @end @implementation NSGSetEnumerator - initWithSet: (NSSet*)d { [super init]; set = d; [set retain]; enum_state = 0; return self; } - nextObject { elt e; if ([set getNextElement:&e withEnumState:&enum_state]) return e.id_u; else return nil; } - (void) dealloc { [set release]; [super dealloc]; } @end @implementation NSGSet + (void) initialize { static int done = 0; if (!done) { done = 1; class_add_behavior([NSGSet class], [Set class]); } } /* This is the designated initializer */ - initWithObjects: (id*)objects count: (unsigned)count { [self initWithType:@encode(id) capacity:count]; while (count--) [self addObject:objects[count]]; return self; } - member: anObject { return coll_hash_value_for_key(_contents_hash, anObject).id_u; } - (NSEnumerator*) objectEnumerator { return [[[NSGSetEnumerator alloc] initWithSet:self] autorelease]; } /* To deal with behavior over-enthusiasm. Will be fixed later. */ - (BOOL) isEqual: other { return [super isEqual:other]; } @end @implementation NSGMutableSet + (void) initialize { static int done = 0; if (!done) { done = 1; class_add_behavior([NSGMutableSet class], [NSGSet class]); } } /* This is the designated initializer */ - initWithCapacity: (unsigned)numItems { return [self initWithType:@encode(id) capacity:numItems]; } - (void) addObject: anObject { [self addElement:anObject]; } - (void) removeAllObjects { [self empty]; } - (void) removeObject: anObject { [self removeElement:anObject]; } /* To deal with behavior over-enthusiasm. Will be fixed later. */ - (BOOL) isEqual: other { return [super isEqual:other]; } @end
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