This is localstrings.h in view mode; [Download] [Up]
/* indent:4 tabsize:8 font:fixed-width */ /* localized strings for Solitaire.app */ #define LOCALIZED_OPEN_TITLE \ NSLocalizedString(@"Open Game Module", title of error panel displayed when user tries to open a file that is not a .solitaire file) #define LOCALIZED_OPEN_ERROR \ NSLocalizedString(@"%@ is not a file that Solitaire.app can open.", message displayed is alert panel when user tries to open a file that is not a .solitaire file) #define LOCALIZED_LOAD_ERROR \ NSLocalizedString(@"Could not dynamically load class: %@", message displayed in alert panel when game bundle fails to load) #define LOCALIZED_NONIB_MSG \ NSLocalizedString(@"Cannot find SmallGame.nib or LargeGame.nib.", no game NIB files found so game cannot be played) #define LOCALIZED_NIBGONE_MSG \ NSLocalizedString(@"Hey, did you delete a NIB file?", nib files appear to have vanished in mid-game) #define LOCALIZED_NOGAMES \ NSLocalizedString(@"No games found. Please install .solitaire bundles in the app wrapper, /LocalLibrary/Solitaire, or ~/Library/Solitaire.", no games found) #define LOCALIZED_TERMINATE \ NSLocalizedString(@"Terminate Program", button in alert panel displayed when no games found)
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.