#
# Generated by the NeXT Project Builder.
#
# NOTE: Do NOT change this file -- Project Builder maintains it.
#
# Put all of your customizations in files called Makefile.preamble
# and Makefile.postamble (both optional), and Makefile will include them.
#

NAME = Solitaire

PROJECTVERSION = 2.6
PROJECT_TYPE = Application
LANGUAGE = English

NEXTSTEP_APPICON = .dir.tiff
ICONSECTIONS =	-sectcreate __ICON app .dir.tiff

LOCAL_RESOURCES = Info.nib Preferences.nib Solitaire.nib Winner.nib

GLOBAL_RESOURCES = .dir.tiff Author.tiff Info.tiff Settings.tiff\
                   Trumpet.snd Localizable.strings

CLASSES = InfoView.m ModuleList.m Preferences.m Solitaire.m\
          GameModuleAdditions.m

HFILES = InfoView.h localstrings.h ModuleList.h Preferences.h\
         Solitaire.h GameModuleAdditions.h

MFILES = SolitaireMore.m Solitaire_main.m

OTHERSRCS = Makefile.preamble Makefile Makefile.postamble m.template\
            h.template TODO


MAKEFILEDIR = $(NEXT_ROOT)/NextDeveloper/Makefiles/pb_makefiles
CODE_GEN_STYLE = DYNAMIC
MAKEFILE = app.make
NEXTSTEP_INSTALLDIR = $(HOME)/Apps
WINDOWS_INSTALLDIR = $(HOME)/Apps
LIBS = 
DEBUG_LIBS = $(LIBS)
PROF_LIBS = $(LIBS)


FRAMEWORK_PATHS = -F$(HOME)/Library/Frameworks
FRAMEWORKS = -framework AppKit -framework Foundation\
             -framework Solitaire -framework SoundKit


include $(MAKEFILEDIR)/platform.make

-include Makefile.preamble

include $(MAKEFILEDIR)/$(MAKEFILE)

-include Makefile.postamble

-include Makefile.dependencies
