This is Klondike.h in view mode; [Download] [Up]
/* indent:4 tabsize:8 font:fixed-width */
/*---------------------------------------------------------------------------
|----------------------------------------------------------------------------
|
| Klondike : GameModule
|
| Klondike game controller.
|
|
| CREDITS
|
| Gary Ritchie<gary@uaneuro.uah.ualberta.ca>
| -- conversion to dynamic loading, minor tweaking
|
| Michael McCulloch<michael@hsv.tybrin.com>
| -- preferences, artwork
|
| Blake Stone<bstone@acs.ucalgary.ca>
| -- original concept and implementation
|
|----------------------------------------------------------------------------
\---------------------------------------------------------------------------*/
#import <AppKit/AppKit.h>
#import <Solitaire/GameModule.h>
@class CardPile;
@class CardPileView;
#define IBOutlet
@interface Klondike : GameModule
{
IBOutlet CardPileView* drawPileView;
IBOutlet CardPileView* discardPileView;
IBOutlet CardPileView* gamePileView1;
IBOutlet CardPileView* gamePileView2;
IBOutlet CardPileView* gamePileView3;
IBOutlet CardPileView* gamePileView4;
IBOutlet CardPileView* gamePileView5;
IBOutlet CardPileView* gamePileView6;
IBOutlet CardPileView* gamePileView7;
IBOutlet CardPileView* suitPileView1;
IBOutlet CardPileView* suitPileView2;
IBOutlet CardPileView* suitPileView3;
IBOutlet CardPileView* suitPileView4;
CardPile* recycleCardPile;
id suitPileDelegate;
id drawPileDelegate;
id gamePileDelegate;
id discardPileDelegate;
CardPile* prevDeck;
}
/*" Our single instance "*/
+ (Klondike*) sharedInstance;
/*" Initialization/deallocation "*/
- initFromBundle:(NSBundle*)aBundle withName:(NSString*)name;
- (void) setupGame:(BOOL)redeal;
@end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.