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/* indent:4 tabsize:8 font:fixed-width */ /*--------------------------------------------------------------------------- |---------------------------------------------------------------------------- | | Klondike : GameModule | | Klondike game controller. | | | CREDITS | | Gary Ritchie<gary@uaneuro.uah.ualberta.ca> | -- conversion to dynamic loading, minor tweaking | | Michael McCulloch<michael@hsv.tybrin.com> | -- preferences, artwork | | Blake Stone<bstone@acs.ucalgary.ca> | -- original concept and implementation | |---------------------------------------------------------------------------- \---------------------------------------------------------------------------*/ #import <AppKit/AppKit.h> #import <Solitaire/GameModule.h> @class CardPile; @class CardPileView; #define IBOutlet @interface Klondike : GameModule { IBOutlet CardPileView* drawPileView; IBOutlet CardPileView* discardPileView; IBOutlet CardPileView* gamePileView1; IBOutlet CardPileView* gamePileView2; IBOutlet CardPileView* gamePileView3; IBOutlet CardPileView* gamePileView4; IBOutlet CardPileView* gamePileView5; IBOutlet CardPileView* gamePileView6; IBOutlet CardPileView* gamePileView7; IBOutlet CardPileView* suitPileView1; IBOutlet CardPileView* suitPileView2; IBOutlet CardPileView* suitPileView3; IBOutlet CardPileView* suitPileView4; CardPile* recycleCardPile; id suitPileDelegate; id drawPileDelegate; id gamePileDelegate; id discardPileDelegate; CardPile* prevDeck; } /*" Our single instance "*/ + (Klondike*) sharedInstance; /*" Initialization/deallocation "*/ - initFromBundle:(NSBundle*)aBundle withName:(NSString*)name; - (void) setupGame:(BOOL)redeal; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.