{
    APPCLASS = Klondike; 
    BUNDLE_EXTENSION = solitaire; 
    FILESTABLE = {
        BUNDLES = (); 
        CLASSES = (
            DiscardPileDelegate.m, 
            DrawPileDelegate.m, 
            GamePileDelegate.m, 
            Klondike.m, 
            KlondikePrefs.m, 
            SuitPileDelegate.m
        ); 
        FRAMEWORKS = (AppKit.framework, Foundation.framework, Solitaire.framework); 
        FRAMEWORKSEARCH = ("$(HOME)/Library/Frameworks"); 
        HEADERSEARCH = (); 
        H_FILES = (
            DiscardPileDelegate.h, 
            DrawPileDelegate.h, 
            GamePileDelegate.h, 
            Klondike.h, 
            KlondikePrefs.h, 
            localstrings.h, 
            SuitPileDelegate.h
        ); 
        INTERFACES = (Engine.nib, LargeGame.nib, Rules.nib, SmallGame.nib); 
        LIBS = (); 
        OTHER_RESOURCES = (Localizable.strings); 
        OTHER_SOURCES = (Makefile.preamble, Makefile, Makefile.postamble); 
        STRINGS_FILES = (); 
        SUBPROJECTS = (); 
        TOOLS = (); 
    }; 
    GENERATEMAIN = YES; 
    LANGUAGE = English; 
    LOCALIZABLE_FILES = {
        Engine.nib = Engine.nib; 
        LargeGame.nib = LargeGame.nib; 
        Localizable.strings = Localizable.strings; 
        Rules.nib = Rules.nib; 
        SmallGame.nib = SmallGame.nib; 
    }; 
    MAKEFILEDIR = "$(NEXT_ROOT)/NextDeveloper/Makefiles/pb_makefiles"; 
    NEXTSTEP_BUILDTOOL = /bin/gnumake; 
    NEXTSTEP_DOCUMENTEXTENSIONS = (); 
    NEXTSTEP_INSTALLDIR = "$(HOME)/Library/Solitaire"; 
    PDO_UNIX_BUILDDIR = ""; 
    PDO_UNIX_BUILDTOOL = /bin/make; 
    PDO_UNIX_COMPILEROPTIONS = ""; 
    PDO_UNIX_INSTALLDIR = "$(HOME)/Library/Solitaire"; 
    PDO_UNIX_LINKEROPTIONS = ""; 
    PROJECTNAME = Klondike; 
    PROJECTTYPE = Bundle; 
    PROJECTVERSION = 2.6; 
    WINDOWS_BUILDTOOL = $NEXT_ROOT/NextDeveloper/Executables/make; 
    WINDOWS_INSTALLDIR = "$(HOME)/Library/Solitaire"; 
}
