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/* indent:4 tabsize:8 font:fixed-width */ /*-------------------------------------------------------------------------- | -------------------------------------------------------------------------- | | CardPile:NSObject | | Instances of this class provide low-level functionality for card | games. CardPiles contain an ordered list of cards which can be added | to, removed from or shuffled by clients of the class. | | ---------------------------------------------------------------------------- \---------------------------------------------------------------------------*/ #import <AppKit/AppKit.h> #import "card-defs.h" #define CS_BOTTOM 0 #define CS_TOP 9999 @class Card; @interface CardPile:NSObject { NSMutableArray* cards; /*" Our cards. "*/ CardSize cardSize; /*" Our card size. "*/ } /*" Class initialization "*/ + (void) initialize; /*" Initialization/deallocation "*/ - init; - initForCardSize:(CardSize)aSize; - (void) setCardSize:(CardSize)aSize; - (CardSize) cardSize; - (void) dealloc; /*" Manipulating cards "*/ - (void) addCard:(Card*)aCard; - (void) insertCard:(Card*)aCard at:(int)aPosition; - (void) addPile:(CardPile*)aCardPile; - (void) addCopyOfPile:(CardPile*)aCardPile; - (void) insertCopyOfPile:(CardPile*)aCardPile at:(int)aPosition; - (void) insertPile:(CardPile*)aCardPile at:(int)aPosition; - (void) removeCard:(Card*)aCard; - (Card*) cardAtIndex:(int)aPosition; - (int) indexOfCard:(Card*)aCard; - (Card*) topCard; - (Card*) bottomCard; - (Card*) dealTopCard; /*" Manipulating the deck "*/ - (void) addDeck; - (void) empty; - (void) flip; - (void) shuffle; - (int) cardCount; /*" Archiving "*/ - (id) initWithCoder:(NSCoder *)aDecoder; - (void) encodeWithCoder:(NSCoder *)aCoder; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.