#
# Generated by the NeXT Project Builder.
#
# NOTE: Do NOT change this file -- Project Builder maintains it.
#
# Put all of your customizations in files called Makefile.preamble
# and Makefile.postamble (both optional), and Makefile will include them.
#

NAME = CardSet

PROJECTVERSION = 2.6
PROJECT_TYPE = Component
LANGUAGE = English

GLOBAL_RESOURCES = AceOfSpades.tiff Back.tiff Card.tiff JackClubs.tiff\
                   JackDiamonds.tiff JackHearts.tiff JackSpades.tiff\
                   KingClubs.tiff KingDiamonds.tiff KingHearts.tiff\
                   KingSpades.tiff QueenClubs.tiff QueenDiamonds.tiff\
                   QueenHearts.tiff QueenSpades.tiff sAceOfSpades.tiff\
                   sBack.tiff sCard.tiff Ship.tiff sJackClubs.tiff\
                   sJackDiamonds.tiff sJackHearts.tiff sJackSpades.tiff\
                   sKingClubs.tiff sKingDiamonds.tiff sKingHearts.tiff\
                   sKingSpades.tiff sQueenClubs.tiff sQueenDiamonds.tiff\
                   sQueenHearts.tiff sQueenSpades.tiff sShip.tiff\
                   sSymbols.tiff sTradBack.tiff Symbols.tiff\
                   TradBack.tiff

CLASSES = Card.m CardPile.m CardPileView.m SmallCard.m\
          NSPasteboard-CardSet.m

HFILES = Card.h CardPile.h CardPileView.h SmallCard.h card-defs.h\
         NSPasteboard-CardSet.h CardSet.h

OTHERSRCS = Makefile.preamble Makefile Makefile.postamble


MAKEFILEDIR = $(NEXT_ROOT)/NextDeveloper/Makefiles/pb_makefiles
CODE_GEN_STYLE = DYNAMIC
MAKEFILE = subproj.make
NEXTSTEP_INSTALLDIR = $(NEXT_ROOT)/LocalApps/Games
WINDOWS_INSTALLDIR = $(HOME)/Apps
LIBS = 
DEBUG_LIBS = $(LIBS)
PROF_LIBS = $(LIBS)


PUBLIC_HEADERS = Card.h CardPile.h CardPileView.h SmallCard.h\
                 card-defs.h NSPasteboard-CardSet.h CardSet.h



include $(MAKEFILEDIR)/platform.make

-include Makefile.preamble

include $(MAKEFILEDIR)/$(MAKEFILE)

-include Makefile.postamble

-include Makefile.dependencies
